UPDATE: Regarding the recent 3DS banwave

fb-3ds-400x400.jpg

It appears that users are being banned from 3DS online services, en masse. There's no direct cause right now, and seemingly no linking factor. This post is meant as an announcement for users, to be wary, and that GBAtemp will keep you updated as soon as more info rolls in. If you have been banned, please post in the thread below, and we will try to keep tabs on the situation. To be extra sure, it can't hurt to turn off your 3DS's wireless capabilities, so you might as well do that for now.

Edit 1: it appears that e-Shop access isn't restricted if you are banned.

Edit 2: A caller to Nintendo reported that the company said this ban is due to "unauthorized software usage".

Edit 3: @LinkSoraZelda is collecting info. Contact him if you are banned.

Edit 4: Click and fill this out if you were BANNED.

Edit 5:
[11:28:19 PM] Clector: Curiously the page of that error in Nintendo Support website used to have this:Error Code: 002-0102 Situation: You receive the error code 002-0102 when attempting to connect online. What to Do: If you continue to experience this issue, please contact Nintendo by calling 1-800-255-3700. Representatives are available from 6 a.m. to 7 p.m., Pacific Time, 7 days a week.
[11:28:44 PM] Clector: Now it says this: What to Do: If you are experiencing this error code, your Nintendo 3DS family system has been banned due to unauthorized system modifications, play of unauthorized versions of one or more games, and/or connecting to the official game servers in violation of our terms of service. This ban is effective immediately and requests to remove the ban will not be processed.
Thanks to @Joom

Edit 6: Aurora Wright is taking another poll here

Edit 7: Not a lot is known but

There are bans happening, they are happening in all regions.
All models in the 3ds family seem to be candidates for banning.
There is no indication they will be anything other than permanent.
A game or DLC may end up being a cause but there is no one game or DLC that ties banned users together.
The cause or causes are as yet unknown, though it does seem to be related to modifications. Reports of unmodified consoles being banned are as yet unproven.
The banning is tied to something you can modify, thus you can unban. Doing it while the causes are unknown is likely only going to burn a working token though.
There are semi public tokens out there, Nintendo knows how to browse a forum as well as you so don't be surprised if they also get banned.
It does not seem to be limited to a given base firmware version, it does not seem to be limited to any one custom firmware type. There is some speculation that older hacking methods are not being hit as hard but nothing to confirm this yet.
The data collection could have happened this morning, or it could have been months in the making.
A simple check to see is checking your friends list, by itself it will not ban you.
Some are turning their wifi off. It is doubtful this will be of much use and being banned does not seem to come with any downsides that wifi being off will not also mimic.
You may have escaped a ban thus far but it could happen at any point. It could be that they stop in the future, it has happened on other consoles, but you would be living in hope rather than any particularly well founded logic.
The bans are done on the side of Nintendo's servers rather than your 3ds so there is also that.

If you hack your devices/games then their online functionality may be troubled. This has been known for decades, Nintendo seems to have finally caught up with that.

Please continue to share information with the thread or the links in previous edits.

Update 5/30

HOW TO HELP AVOID BANS (we think)​

If I was to guess from the information we have gathered since the ban wave, it seems likely that they are looking for TitleIDs that don't exist. Homebrew shows up in the activity log as the Download Play app, and fake CIA's show up as just ??????. That last one is what I'm guessing they are looking for.

If you are not banned yet or before you unban yourself, go into your friends list, choose settings, and turn off the option to "show friends what game you are playing." This will prevent you from playing games online with friends, so turn it back on when you wanna game with someone, but ALWAYS keep it off when running custom CIAs. Next, go into system settings -> internet settings -> spotpass, and turn off BOTH options. One is auto download software, the other sends system information to Nintendo. Also, make sure you don't have your favorite title set to something stupid like FBI or any other non-Nintendo CIA.

Its VERY likely that these options are what tipped off Nintendo, but we aren't 100% certain yet. The amount of banned people that had one of these options turned on was over 80% for each. If I was to assume that some of those people overlap, its very possible (but not confirmed) that 100% of banned people in the survey had at least one of those options turned on. I personally had all of them off and I have TONS of reasons for Nintendo to ban me.... yet I am not banned (yet).

Another bit of advice: Only run custom CIAs when offline, and after you close them, run a "legit" game like Smash Bros. or something before shutting down or going back online. This way your most recent title won't show up as a fake CIA

Current Theories as to what causes a ban
* SpotPass Settings: 8 users out of 46 users that were banned have SpotPass completely shut off, or SpotPass only (no friends list visibility)
* Firmware Version (Luma, Nintendo): Literally all reports ranged from 10.2+, I can get exact numbers for this if you'd like, but all firmwares were affected.
* Firmware Type (A9LH, B9S): 44 of the 126 B9S users that answered were banned, pattern was mirrored for A9LH users as well.
* Homebrew Titles such as FBI, HBL, Luma Updater, Themely, and freeShop: Literally about 98% of users both banned and unbanned had some combination of these applications installed. However the common ones were: FBI, HBL, LumaUpdater and NTR.
* Save Modification: Equal amounts of users on both sides have reported save modification in some form, either with PKSM or another save editor
* System Transfers: 188 users said that they had not previously system transfered, 61 of those users were banned; 16 users said they transferred from a hacked console, only three of them received a ban; 13 said they transferred from a stock system and likewise were banned. The rest of our sample did not answer this question.
* Activity Log Information: A majority of those who have not been banned have said they had NOT cleaned their activity logs. I can get exact numbers for this too on request.

This information is just what I've found. Like I said, there could be variables or things we haven't even checked for yet. But these are things that I feel should be disproven, at least with the current dataset we have.

  • From the information that we've gathered from some people that have used a packet sniffer such as WireShark, the following data is sent to Nintendo's online gaming servers as soon as the 3DS connects to the internet:
    • Amount of time spent online (timer stops when either the system is disconnected from the internet, or connection drops out, then starts the timer again in a new session when it reconnects to the internet).
    • The game being played and amount of time spent on it during that session.
    • The console's unique hexadecimal ID used in the LocalFriendCodeSeedB, along with it's RSA-signed signature.
    • The console's serial number in which is broadcasted from the SoC and is hard coded in the SoC.
    • Friend Code generated on the Nintendo 3DS system, if one has been generated.
    • Internet connection status (either online or offline).
    • The Nintendo Network ID, if there is one linked to it.
    • Even if the sending of SpotPass Information is switched off, or even hiding your currently playing games. It does not prevent the system from sending currently playing information to Nintendo's online gaming servers, it only hides it from your friends in your friend list (like being invisible on the forum, while mods and admins can still see you). Why? Because even people without a Friend Code on their system have been getting banned too!

  • The following data is NOT sent to Nintendo's online gaming servers:
    • The data from the Nintendo 3DS's Activity Log. Oddly enough, while Nintendo does explicitly state that they collect Activity Log data, they're actually referring to their own server's Activity Log, which always tracks every console's online activity, and keeps a record of them that is stored forever. And is only collected in increments of data through a timer and a currently playing list.
    • Games or apps that have not been played, regardless if they're legitimate or not. You only get tracked when you're online and using that game or app.
    • Using games or apps while offline. Even though it is stored on the 3DS console's Activity Log, that data is NOT sent to Nintendo's online gaming servers.
    • Custom Firmware. Though we can't rule out the possibility of them releasing a 3DS update in the future that adds such function to collect MD5 hashes of files and FIRM data and send them to Nintendo online gaming servers (which would also be updated in a maintenance).

  • Things that people think what happens with consoles, but really doesn't:
    • "LocalFriendCodeSeedB is transferred to the system upon doing a system transfer". This is false, the LocalFriendCodeSeedB remains on the system and does not move to another system.
    • "The console generates a LocalFriendCodeSeedB upon first startup". Again, this is false, the LocalFriendCodeSeedB is made during the manufacturing process at Foxconn. It is generated at the factory, flashed to the NAND flash memory storage, then created as an account on Nintendo's online gaming server and Nintendo eShop server immediately when being manufactured. It is absolutely impossible to generate a LocalFriendCodeSeedB and be able to connect to Nintendo's online gaming server and/or Nintendo eShop server, even if you knew the RSA generation key for it. You'd end up with Error Code 002-0102 "This console's online services have been restricted by Nintendo" if you even tried (the error can either mean two things: The hexadecimal ID doesn't exist on the server, or the request to access the hexadecimal ID has been denied which in other words... banned). So a LocalFriendCodeSeedB generator will NEVER happen! Because it's not worth doing, if it can't connect.
    • Switching off "Currently Playing" information. Once again, this does not hide your online activity from Nintendo's online gaming server, it only hides it from your friends.
    • Switching off SpotPass. Nope, this too doesn't hide your online activity from Nintendo's online gaming server, it only opts-out of receiving SpotPass data, sorry.

So pretty much the bottom line is, if anyone has been using custom apps and/or titles not installed through Nintendo eShop while online in the past, guess what? You're screwed! And it is only a matter of time before your console's unique hexadecimal ID in the LocalFriendCodeSeedB is banned from Nintendo's online gaming server. This will mean, your console can't access the Friend List or play any online functions in games.

If you have been online while using custom apps and/or titles not installed through Nintendo eShop and haven't been banned yet, that's because Nintendo hasn't caught up to you yet. They're still going through each unique hexadecimal ID's Activity Log on their server, and by Activity Log, I mean the Activity Log on their server, not the 3DS console's activity log. And it will be only a matter of time before you're banned too.

Thanks to @Platinum Lucario @MadMageKefka and @ShadowEO !
 

Majickhat55

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Have it your way, just letting you know not everybody is as stupid as you imagine them to be.
There is people out there that actually know how stuff works, who knows, I may have probably hosted a few game servers and learned shit from there.
I made an educated guess, but if you think I am a fool and/or and ignorant, you are in for a surprise.
You make no sense dude. I never said Nintendo wasn't getting your data. Period. Never said that at all, never implied it. I said you don't know WHEN or HOW this data was USED to ban people recently. If they have been collecting this data for whoever knows how long (and of course they have) you still don't know what part of that data was used to cause them to ban the system. What's your problem? Or are you telling me you know 100% what piece of data tells Nintendo to send the ban your way? If so, please let us know.
 

TuxSH

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That Luma patch will never be official, and it was already done half a year ago. It basically changes your deviceID in the ram, but it was poorly made. Aurora has already said that she will not help you bypass this ban.
And Nintendo fixed the underlying flaw on their end so it doesn't work anymore anyways.
 
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TinchoX

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You make no sense dude. I never said Nintendo wasn't getting your data. Period. Never said that at all, never implied it. I said you don't know WHEN or HOW this data was USED to ban people recently. If they have been collecting this data for whoever knows how long (and of course they have) you still don't know what part of that data was used to cause them to ban the system. What's your problem? Or are you telling me you know 100% what piece of data tells Nintendo to send the ban your way? If so, please let us know.
I will not argue this with you, nor will I respond to these anymore, as I said earlier, have it your way.
 

nitroBW

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You make no sense dude. I never said Nintendo wasn't getting your data. Period. Never said that at all, never implied it. I said you don't know WHEN or HOW this data was USED to ban people recently. If they have been collected this data for whoever knows how long (and of course they have) you still don't know what part of that data was used to cause them to ban the system. What's your problem? Or are you telling me you know 100% what piece of data tells Nintendo to send the ban your way? If so, please let us know.
So far, we actually think that they check the installed titles for unknown titlekeys, the last played apps (activity log) to check whether you used unauthorized apps and they probably check the friendlist too, not many people turned off everything
 

Veranek

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We still have more hope to fixing this ban and there more infomation every hour and day we just have to wait till somebody comes with a fix.

This ban has been around for a long time. There are already known ways to bypass it. Hopefully now that more people are banned a more stable and less risky solution will be found.

I she cannot do it, then I will start to studying to create a patch for it! (at least I can try)

It's not that she cannot do it, it's that she won't.
 

wurffl

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So, I was thinking - What if Nintendo had this as their last move against hacking?
They collected Spottpas data over the years to find out who's running cfw.
But If that would become public everyone would disable spottpass and they couldn't do anything about it.
So they held it back untill hackers did something BIG, something like SigHax.

Now, My thought is: If we turn off spotpass & inject a clean localfriendcode_seed, we should be ok?
 

Joom

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Alright, new question. Did any of you that were banned use soundhax prior to being banned? I'm wondering if 3DS Sound sends out some telemetric data.
 

nitroBW

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So, I was thinking - What if Nintendo had this as their last move against hacking?
They collected Spottpas data over the years to find out who's running cfw.
But If that would become public everyone would disable spottpass and they couldn't do anything about it.
So they held it back untill hackers did something BIG, something like SigHax.

Now, My thought is: If we turn off spotpass & inject a clean localfriendcode_seed, we should be ok?
It's possible that they have more ways of checking whether your console is modded, you could still get re-banned, maybe
 

Joom

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So, I was thinking - What if Nintendo had this as their last move against hacking?
They collected Spottpas data over the years to find out who's running cfw.
But If that would become public everyone would disable spottpass and they couldn't do anything about it.
So they held it back untill hackers did something BIG, something like SigHax.

Now, My thought is: If we turn off spotpass & inject a clean localfriendcode_seed, we should be ok?
It's too early to make that assumption.
 

suzsuzuki

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So, I was thinking - What if Nintendo had this as their last move against hacking?
They collected Spottpas data over the years to find out who's running cfw.
But If that would become public everyone would disable spottpass and they couldn't do anything about it.
So they held it back untill hackers did something BIG, something like SigHax.

Now, My thought is: If we turn off spotpass & inject a clean localfriendcode_seed, we should be ok?

Nintendo still have your console ID and NNID. If they want they will ban you again
 

Veranek

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So, I was thinking - What if Nintendo had this as their last move against hacking?
They collected Spottpas data over the years to find out who's running cfw.
But If that would become public everyone would disable spottpass and they couldn't do anything about it.
So they held it back untill hackers did something BIG, something like SigHax.

Now, My thought is: If we turn off spotpass & inject a clean localfriendcode_seed, we should be ok?

Until we know what is causing the ban, injecting a clean lfcs_b will likely get you banned once more. But yes, the theory is correct. I unbanned myself around 10 hours ago and I have yet to be banned again. We need more information on the subject, unbanning yourself right now is not a good idea.
 

Joom

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Alright, new question. Did any of you that were banned use soundhax prior to being banned? I'm wondering if 3DS Sound sends out some telemetric data.
I need answers to this, please. If the rest of you are telling the truth about not using doodlebomb or modified saves, then soundhax may be the next culprit.

--------------------- MERGED ---------------------------

i use soundhax to get into homebrew
And you were banned, right?
 

vicdrian

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@Traiver I would like a seed but I can't send PM :(

Btw, did any of you guys receive an Spotpass Notification which says that Friend List, StreetPass and Spotpass won't work on your 3DS games?
 

nl255

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I she cannot do it, then I will start to studying to create a patch for it! (at least I can try)

It would probably be a better idea to focus on making a stealth patch of some kind. Perhaps one that prevents any title id not on a whitelist from being sent as part of any data collected by Ninty (including but not limited to spotpass and the friend stuff).

It's not that she cannot do it, it's that she won't.

Well that might explain why there hasn't been any work on any kind of stealth features for Luma. Hopefully someone will fork it and maintain a stealth version which doesn't allow said data to be sent (or uses a whitelist of title ids to determine what can be sent to Ninty).
 
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Billybong

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Is weird.. just CfW's my Bros n3dsxl 3 days agoand he's already banned with the 0120 error. Downloaded Rusty's baseball through freeshop and unlocked all games only. My n3dsxl I cfw'd 2 years ago doing the same game unlock is still not banned. Will give it a few days to inject my locafriendseed if ban doesn't go away, but on his other than Downloading from freeshop, no spotpass enabled, no Pokemon or fire emblem install. Just sf, tekken, and a few Mario games thru freeshop. Got to be something else.. als, have not played anything online..
 
Last edited by Billybong,

wprpalmeida

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Haven't turned my O3DS on in months, still rocking 11.3 and A9LH/Luma and I have turned it on yesterday night solely to disable Spotpass and the other Friends List setting I forgot, without an Internet connection. I have a brand new N3DS on its way and my plans were to hack it (I have legit Zelda Four Swords on my O3DS so even if it comes with 11.4 I'll be able to install CFW) and System Transfer my O3DS stuff to my N3DS and then sell the O3DS. This O3DS will probably only connect to the internet to update itself and then perform this System Transfer.
One of the alleged unban methods require that a console has had a System Transfer performed before, but it was unclear to me whether this console was supposed to have been a "source" or "target" console, or even if that doesn't matter. I'll do this when the wave dies down, as I don't even know if my O3DS was banned yet.
 

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