Homebrew Homebrew game Unable to create ROM .cci (Any Help?) (Unity 3DS)

Sammyueru

Member
OP
Newcomer
Joined
Apr 4, 2021
Messages
13
Trophies
0
Age
44
XP
55
Country
United States
So I was using Unity got a whole sorta test scene for a game and then I got these message when trying to build:

Unable to create ROM .cci
"C:\Nintendo\Sam\SDK\ctr_sdk\tools\CommandLineTools\ctr_makerom32.exe" -f card "C:\UnityGame\3DS\SuperSourin3DS1\SouperSourin3DS1\Temp\StagingArea\Player.axf" -desc "C:\Nintendo\Sam\SDK\ctr_sdk\resources\specfiles\ExtApplication.desc" -banner "C:\UnityGame\3DS\SuperSourin3DS1\SouperSourin3DS1\Temp\StagingArea\Banner.bnr" -icon "C:\UnityGame\3DS\SuperSourin3DS1\SouperSourin3DS1\Temp\StagingArea\Icon.icn" -rsf "C:\UnityGame\3DS\SuperSourin3DS1\SouperSourin3DS1\Temp\StagingArea\Application.rsf" -DROMFS_ROOT="RomFplatform S" -DTITLE="game" -o "C:\UnityGame\3DS\Builds\SuperSourin3DSBuild1.cci"

stderr[

]
stdout[
[MAKEROM ERROR] Failed to make cci: Syntax error
File : C:\UnityGame\3DS\SuperSourin3DS1\SouperSourin3DS1\Temp\StagingArea\Application.rsf
Line : 2
"Sourin" is unexpected.

]
at UnityEditor.N3DS.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.N3DS.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00038] in C:\buildslave\unity\build\PlatformDependent\N3DS\Editor\Managed\Command.cs:74
at UnityEditor.PostProcessN3DS.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.N3DS.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00016] in C:\buildslave\unity\build\PlatformDependent\N3DS\Editor\Managed\PostProcessN3DS.cs:1630
at UnityEditor.PostProcessN3DS.CreateCCI (Boolean developmentBuild, System.Collections.Generic.List`1 cfaList, System.String installPath, System.String stagingArea) [0x002e7] in C:\buildslave\unity\build\PlatformDependent\N3DS\Editor\Managed\PostProcessN3DS.cs:999
at UnityEditor.PostProcessN3DS.PostProcess (BuildTarget target, BuildOptions options, System.String installPath, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String stagingAreaDataManaged, UnityEditor.RuntimeClassRegistry usedClassRegistry) [0x003b4] in C:\buildslave\unity\build\PlatformDependent\N3DS\Editor\Managed\PostProcessN3DS.cs:285
UnityEditor.HostView:OnGUI()


And then this one:

Error building Player: Unable to create ROM .cci
"C:\Nintendo\Sam\SDK\ctr_sdk\tools\CommandLineTools\ctr_makerom32.exe" -f card "C:\UnityGame\3DS\SuperSourin3DS1\SouperSourin3DS1\Temp\StagingArea\Player.axf" -desc "C:\Nintendo\Sam\SDK\ctr_sdk\resources\specfiles\ExtApplication.desc" -banner "C:\UnityGame\3DS\SuperSourin3DS1\SouperSourin3DS1\Temp\StagingArea\Banner.bnr" -icon "C:\UnityGame\3DS\SuperSourin3DS1\SouperSourin3DS1\Temp\StagingArea\Icon.icn" -rsf "C:\UnityGame\3DS\SuperSourin3DS1\SouperSourin3DS1\Temp\StagingArea\Application.rsf" -DROMFS_ROOT="RomFplatform S" -DTITLE="game" -o "C:\UnityGame\3DS\Builds\SuperSourin3DSBuild1.cci"

stderr[

]
stdout[
[MAKEROM ERROR] Failed to make cci: Syntax error
File : C:\UnityGame\3DS\SuperSourin3DS1\SouperSourin3DS1\Temp\StagingArea\Application.rsf
Line : 2
"Sourin" is unexpected.

]
at UnityEditor.N3DS.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.N3DS.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00038] in C:\buildslave\unity\build\PlatformDependent\N3DS\Editor\Managed\Command.cs:74
at UnityEditor.PostProcessN3DS.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.N3DS.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00016] in C:\buildslave\unity\build\PlatformDependent\N3DS\Editor\Managed\PostProcessN3DS.cs:1630
at UnityEditor.PostProcessN3DS.CreateCCI (Boolean developmentBuild, System.Collections.Generic.List`1 cfaList, System.String installPath, System.String stagingArea) [0x002e7] in C:\buildslave\unity\build\PlatformDependent\N3DS\Editor\Managed\PostProcessN3DS.cs:999
at UnityEditor.PostProcessN3DS.PostProcess (BuildTarget target, BuildOptions options, System.String installPath, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String stagingAreaDataManaged, UnityEditor.RuntimeClassRegistry usedClassRegistry) [0x003b4] in C:\buildslave\unity\build\PlatformDependent\N3DS\Editor\Managed\PostProcessN3DS.cs:285



If you can help please do
Thanks.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    K3Nv2 @ K3Nv2: https://youtu.be/MddR6PTmGKg?si=mU2EO5hoE7XXSbSr