Homebrew Emulation Twilight++ GBA visual glitch

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Samaplex

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So most games seem to work, but when I open Mario and Luigi super star saga, it seem the bottom portion of the game seems to have the same segment stacked. Please help
 

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ya, my understanding is that this is a bug in Nintendo's twldbg module or something... very difficult to fix. I also ran into this issue with Sword of Mana before.
 
So most games seem to work, but when I open Mario and Luigi super star saga, it seem the bottom portion of the game seems to have the same segment stacked. Please help
Seeing that you're using a 3DS-family system, the currently recommended method is to use the GPU scale feature in TWPatch. Download TWPatch with Universal-updater and follow the steps there to enable GPU scale.

This issue of stacking parts of the lower screen is due to a flaw with Nintendo's own DS-mode for 3DS which GBARunner2 is run in. You won't see this on a DSi or DS for example.
 
You can also use open_agb_firm, VC injects, or mGBA instead of GBARunner2 for an overall better GBA experience since you're on 3DS, GBARunner2 is mainly aimed at DSi or Slot-1 flashcards on DS where you can't run GBA games natively.

Edit: :ninja:'d lol
 
So most games seem to work, but when I open Mario and Luigi super star saga, it seem the bottom portion of the game seems to have the same segment stacked. Please help
If card is 256GB downgrade to 128GB and if 128GB format to 64K cluster size with guiformat
 
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