Hm... I don't know if my game's file is even fixable... o_o In-game it had one empty house stuck as "sold" to an empty name, but I didn't think all of the houses in my game were messed up too. Most of the houses show up in the Village House Editor as "???'s House", and then there's for some reason, 4 of "Dom's House", even though he's only villager #0 and I have 8 other different villagers all with their own different house. Not sure how it could have messed up to say they're all Dom's or ???'s. Only thing I can think of is if it is somehow related to that one house being stuck as "sold".
Hm... I don't know if my game's file is even fixable... o_o In-game it had one empty house stuck as "sold" to an empty name, but I didn't think all of the houses in my game were messed up too. Most of the houses show up in the Village House Editor as "???'s House", and then there's for some reason, 4 of "Dom's House", even though he's only villager #0 and I have 8 other different villagers all with their own different house. Not sure how it could have messed up to say they're all Dom's or ???'s. Only thing I can think of is if it is somehow related to that one house being stuck as "sold".
Yes, and not that I know of lolThanks for your hard work! I'm guessing you're using cheats to invite specific villagers, then dumping their files? Has there still not been a way to get the dumps directly from the game data itself?
I have whitneyHumbly requesting Skye and Whitney, please!!! Thanks for the thread!
does someon has snake,zucker and stitches? is my favorite villagers!
I'm having trouble getting the editor to read my save. It's saying the file size is incorrect but I backed it up normally with JKSM.
I believe that's that's what I'm using but I never downloaded anything from azure before so It's kind of confusing compared to github. The one I downloaded seemed to be from an hour ago with the "Add unit test for item injection validation" titleBe sure to use the latest build of NHSE