Trouble playing ripped ges using USB loader gx

Discussion in 'Wii - Hacking' started by Cru, Jul 15, 2009.

Jul 15, 2009
  1. Cru
    OP

    Newcomer Cru Newbie

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    I decided that I was going to jump into the whole Homebrew scene and I used this guide.

    http://lifehacker.com/5280957/load-your-wi...rd-disk-part-ii

    Everything said it was a success on the install (although BootMii doesn’t work and as far as I can tell it is because my HP 4GB SDHC isn’t compatible because I am getting the blue light flashing on startup).
     
    I am using 4.0U, a Western Digital WDH1U10000N, USB Loader (loaded using the Wad Manager so it comes out as a channel – the lastest version available).  The steps I use are listed at the link above.
     
    I formatted my drive and burned some games to the drive using USB Loader GX.
     
    I have burned Dokopan Kingdom, Punch Out, Legend of Zelda, and Mario Galaxy(all from original discs) and I am having a problem I wasn’t able to find really documented on any of the sites.
     
    For Punch Out, Dokopan Kingdom and Legend of Zelda, they will load up from the USB drive.  Super Mario Galaxy however doesn’t, it hangs at a black screen forever and I have to do a hard reset on it.
     
    The other thing that is rather odd is that after a restart, I can run Punch Out, Dokopan, and Legend of Zelda… but if I exit a game and go back into the USB Loader without an entire restart of the Wii system, it will fail to load just like Super Mario Galaxy does and I have to do a hard boot.
     
    I tried looking through that huge thread at the top but I’ve only read about the 40 most recent pages (and was skimming at that), has anyone had a problem like this?  If so, is there a fix?  Should I try a different loader?  I have heard that it might have something to do with the USB drive spinning down… but I specifically bought the WDH1U10000N because so many people had good experiences with it.
     
    Thanks,

    All new Yahoo! Mail - Get a sneak peak at messages with a handy reading pane.

    Edit: Sorry about the title... I meant Games and I can't figure out how to edit titles
     
  2. jabmaster2

    Member jabmaster2 GBAtemp Fan

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    I'm not sure bout ur problem with super Mario galaxy. But ur other games having to do a hard reset is a problem with the cios rev 13. It's a know problem with it and nothing to do but wait out for next cios to fix it. Rev 14 suppose come out this weekend but will see.
     
  3. iceache

    Member iceache GBAtemp Regular

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    You probably don't have the right IOS installed to run Mario Galaxy.
     
  4. Cru
    OP

    Newcomer Cru Newbie

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    What IOS do I need, I believe I have 249 as default, but 222 and 223 is also an option.
     
  5. Ridonze

    Newcomer Ridonze Newbie

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    It's a known issue with USB loader gx USB Loader issue 659
    I've tried rev13b, 13 and 12 and all of them do the same thing.

    There was a post where it worked well on rev11, but he was on 3.1e USB Loader Issue 451

    Guess we gotta wait for 14 - sigh!
     
  6. Ridonze

    Newcomer Ridonze Newbie

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    Ok guys. I sorted my problem out.

    I am on 4.0e, cios 38 rev 12 (wani's) and usb loader gx revision 576.

    Installing a patched ios60 sorted out 4 problems that I was having :

    1. I can now close one game, open usb loader gx again and play the next game without having to restart my wii.

    2. In can now copy / move saved games and channels from my sd card to wii system menu without getting the "may not have been copied / moved" error.

    3. I can launch my wiiware channels from my sd card.

    4. After closing one .avi file on mplayer CE, I can immediately access my usb storage and choose another one to play without having to first exit HBC and restart it, which was the case before I installed the patched ios60 .

    So, just look for a patched ios60 wad or IOS60-61_Shop_Mii_Installer and bob's you uncle.

    Enjoy!
     

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