Hacking TriiForce beta testing

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@ miker1emu
Try dumping it with FSToolbox and check if it works.

@sparklex
Great initiative man, let's keep this list updated!
By the way, Megaman 9 works with "Normal Boot Method" over here.
 
redumped nand it works..

some games goto black screen lock up sexy poker but most work off of sd card .. i want to move them to usb drive now...then channels
 
@miker1emu
sry. i've seen your edited post to late
QUOTE said:
some games goto black screen lock up sexy poker but most work off of sd cardits because missing an ios or try as bootmethod "load apploader" instead of "normal".

@fbscarel
i'll update it next time
QUOTEGreat initiative man, let's keep this list updated!
thx but after i created that i've noticed our wiki on gbatemp has already a comp. list
Anyways our new one is up2date and it shows the required/used IOS from game
wink.gif
 
Okay, so I've got this working and everything, but what would be the best way to redo my nand dump?
what I mean is, I have this dump I've been using from simple sf dumper .2
but I want to use the new fs dumper to get the rest of the need files.

How should I go about doing that so that I don't mess up any of the tickets or save files and stuff that are on my nand dump? Since my nand dump has more stuff than my real nand.
 
I'm experiencing some weird problems right now.
At first Triiforce worked smoothly and I was able to play every wad I wanted to. But now, starting a wad desyncs my wiimote and the wads are always in english, even if I choose german as the language in triiforce.
Is there any way I can fix this? Is this a known bug?
 
nicksasa said:
i still need someone to confirm that the COmpability Dump mode in sfsd 0.40 fixes the pokemon and that other game problem
It works perfectly. Pokemon, Cubello and Orbient load correctly now. Midnight Pool also works now with the new dump+apploader.
 
ATTENTION!

Triiforce is not working on the newest cIOS38 rev16
cry.gif
! ...

What should we change on Triiforce's code source to make it work again?
 
CODEs32 Nand_Enable(nandDevice *dev)
{
ÂÂÂÂs32 fd, ret;

ÂÂÂÂ/* Open /dev/fs */
ÂÂÂÂfd = IOS_Open("/dev/fs", 0);
ÂÂÂÂif (fd < 0)
ÂÂÂÂÂÂÂÂreturn fd;

ÂÂÂÂ/* Set input buffer */
ÂÂÂÂinbuf[0] = dev->mode;

ÂÂÂÂ/* Enable NAND emulator */
ÂÂÂÂret = IOS_Ioctl(fd, 100, inbuf, sizeof(inbuf), NULL, 0);

ÂÂÂÂ/* Close /dev/fs */
ÂÂÂÂIOS_Close(fd);

ÂÂÂÂreturn ret;
}

That seems to be where it's failing at

ret = IOS_Ioctl(fd, 100, inbuf, sizeof(inbuf), NULL, 0);

No idea how to fix it though, and I can't find the return values for IOS_Ioctl anyhows.
 
i cant get triiforce to work from usb drive.. i have a usb drive fat32 partition.. its active and its the second partition on the usb drive..

error i get when i choose Use USB-NAND is:

error: could not get dir entry count! (result =-1)
reading folder .title/00010001 failed
error getting title list

that folder does exist on the usb drive i checked..any thoughts?
 
Plz someone... i installed cios38 rev16. Didnt know triiforce is not working with this rev. Is it possible to downgrade cios38 to rev15 or 14 so that it will work again? Maybe dop-ios or just running the rev14 installer? I don't know what to do.

thanks everyone
 
everywhere I look it says world of goo usa works but everytime I try it ,it goes to a black screen and the wiimote disconnects. I'm using beta 7 and cios rev 14??most other games I have tried work.
 
TriiForce r74, USB nand, cios rev14.
TV Show King 2 PAL have bugged sound...

No problems with real nand...

marc_max said:
nicksasa said:
i still need someone to confirm that the COmpability Dump mode in sfsd 0.40 fixes the pokemon and that other game problem
It works perfectly. Pokemon, Cubello and Orbient load correctly now. Midnight Pool also works now with the new dump+apploader.
Cubello works on usb nand too?
 
WiiPower said:
ChokeD said:
Soooo ??? Wiipower or nicksasa, you guys working on a fix for cIOS 16 and Triiforce or what ????

Give me the cIOS source code and i work at the problem...
But... you're currently using cIOS 14 to develop Triiforce... so why you can't get the updated code (cIOS 16)
blink.gif
?
 
Because it's a cIOS problem like MOST OF THE PROBLEMS WITH THE NAND EMU? TriiForce only calls the cIOS to enable the nand emu, THAT'S ALL IT DOES RELATED TO NAND EMULATION! Since it stopped working now, the cIOS changed something related to it, but doesn't say anything in the changelog.
 

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