Installed the homebrew channel on my wii u with a 2gb sd card, I bought a 16gb sd card in order to add bigger games... should I just transfer the data from the last one to the new one or do something else?
The scenario in question is to do disk erases on some storage servers at my job that have I think 12x 14TB spinners, SATA SSDs, and nvme disks. The process I'm using to erase the spinners is to kick off an ATA Security Erase in the disk's firmware, then once that's done do a dd zero-fill as a second pass.
Wrote a horrifyingly long one-liner to do all of that - spin up a shitload of screen sessions, run these commands to it, pipe output to kmsg so it shows up in the default tty's shell, and some other shit on top of that.
Some day I'll write out a properly formatted shell script that lives on our firmware server or git repo and just call that, and have that handle every kind of server we run much more gracefully than my hobbled together atrocity does right now
pssh - nope. 1, what I'm doing gets done from our bootable provisioning environment, and you can only interface with that via serial console - we don't accept ssh connections on the servers in that state, and 2, I don't even know if our bootable environment has pssh baked into it
Anyway I can open serial console sessions to multiple devices at the same time, and broadcast my input to all of them (iTerm on Mac is the terminal emulator I'm using). It's just a matter of how many commands I'd have to run by hand, and how long they'd take otherwise lol
sshfs allows you to mount networked storage on a machine as a FUSE filesystem. It's sftp under the hood but has all of the interactivity and usability you'd expect of a locally mounted filesystem. Downside, it can slow down a little bit with massive directories, but I haven't personally run into that yet