Hacking [Trainer] Paper Mario: Color Splash

azublazer

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So.... Does this work for US consoles? Sorry accidentally hit submit, was trying to change windows into a game.
 
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emuman100

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I still use the 5.3.2 Loadiine exploit and Loadiine 4.1. (I never wanted to bother changing my stuff, so upgrading to GX2 for nothing more than another user interface upgrade did not appeal to me.) Will this work in that arrangement?
 
D

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I still use the 5.3.2 Loadiine exploit and Loadiine 4.1. (I never wanted to bother changing my stuff, so upgrading to GX2 for nothing more than another user interface upgrade did not appeal to me.) Will this work in that arrangement?
upload_2016-10-8_17-54-32.png

Does that answer your question?
 

Dekirai

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Can anbody confirm it as working?
Next Update: All Enemy Cards + Dark Bowsers Castle Card
After the Next Update: Working on EUR Version (Also Loadiine)

Someone interested in more Card Slots?
Instead of 5 maybe 10 or 20? Or all 99? (99 is kinda useless tbh)
I'd prefer about 20 Slots, that should be already enough, imo.
Should I swap Slot 1-5 to Slot 94 to 99? So they all appear as the last cards and not as the first. (You don't have to scroll all the way)

--------------------- MERGED ---------------------------

So.... Does this work for US consoles? Sorry accidentally hit submit, was trying to change windows into a game.
It should, I guess. Just try it out by yourself! Testers are always welcome.
 
Last edited by Dekirai,

farjo08

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Can anbody confirm it as working?
Next Update: All Enemy Cards + Dark Bowsers Castle Card
After the Next Update: Working on EUR Version (Also Loadiine)

Someone interested in more Card Slots?
Instead of 5 maybe 10 or 20? Or all 99? (99 is kinda useless tbh)
I'd prefer about 20 Slots, that should be already enough, imo.
Should I swap Slot 1-5 to Slot 94 to 99? So they all appear as the last cards and not as the first. (You don't have to scroll all the way)

--------------------- MERGED ---------------------------


It should, I guess. Just try it out by yourself! Testers are always welcome.

It works as expected on a US console running 5.5.1. I was able to manipulate the coins, health and paint values (didn't mess with max just setting them to my current max). I was also able to generate missing things and item cards. Enemy (which I know is not yet implemented) generates empty cards but they can be thrown in the trash even though the confirmation dialog does not show up.

Thanks for sharing this!
 
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victormr21

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Can anbody confirm it as working?
Next Update: All Enemy Cards + Dark Bowsers Castle Card
After the Next Update: Working on EUR Version (Also Loadiine)

Someone interested in more Card Slots?
Instead of 5 maybe 10 or 20? Or all 99? (99 is kinda useless tbh)
I'd prefer about 20 Slots, that should be already enough, imo.
Should I swap Slot 1-5 to Slot 94 to 99? So they all appear as the last cards and not as the first. (You don't have to scroll all the way)

--------------------- MERGED ---------------------------


It should, I guess. Just try it out by yourself! Testers are always welcome.
This is awesome! 99 slots and 94-99 are great ideas (im scrolling all the time)
And i want say you a bug that i have seen, when i Set blue color in the game changes the yellow color and if i set blue in the game changes yellow ;)
Bye!
 
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Dekirai

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This is awesome! 99 slots and 94-99 are great ideas (im scrolling all the time)
And i want say you a bug that i have seen, when i Set blue color in the game changes the yellow color and if i set blue in the game changes yellow ;)
Bye!
Already fixed the color stuff for me. :)

What I have done for the upcoming Update today:

- Increased Card Slots to 10
- Cards appears as the first 10 Cards, so you dont have to scroll all the way
- Fixed Yellow/Blue Color bug, Yellow was Blue and Blue was Yellow
- Checkboxes are working, so you can freeze all your Values now
- With a Button you can paste your current Values into the Boxes
- Enemy Cards are now working
- Added Bowsers Castle Card

How it looks for now:

8c43a82e298847d39feb649c52d292ba.png
 

Dekirai

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Here is a gif of the new Card Creator structure
It has very bad quality and low fps, because I recorded this with a potato phone
If you look closely, you can see that "Bowsers Castle" is more left and the "KO Hammer" is the last card

T0P5p7qd.gif
 

conanac

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Thanks for making this tool.

In case you want to add another feature (or also for anyone who is interested on directly editing the save game file), it is possible to have 5 cards for the battle (I think the maximum allowed by the game design is 4 cards), however 6 cards will freeze your game. Here is the video to show it, and some information in the video description for anyone wants to try.



Cheers.
 
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Dekirai

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Thanks for making this tool.

In case you want to add another feature (or also for anyone who is interested on directly editing the save game file), it is possible to have 5 cards for the battle (I think the maximum allowed by the game design is 4 cards), however 6 cards will freeze your game. Here is the video to show it, and some information in the video description for anyone wants to try.



Cheers.

Already found the Address for max Card Slots, will add it in the next Version!
Anyway, thank you.:)

--------------------- MERGED ---------------------------

Updated!
 
Last edited by Dekirai,

aWiibo

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Awesome!
If I may ask, how long did it took you to find the coin address? we had some trouble finding it.

- Weeb
 

Dekirai

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Awesome!
If I may ask, how long did it took you to find the coin address? we had some trouble finding it.

- Weeb
About 1 hour
I was searching in the basic range first (10000000 - 45000000)
Then I didn't found the address, so I tried an other range.
45000000 - 4F000000
And in this range I have found the Coin Address
 
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