When you read the name TheFloW plus Rinnegatamante, than you know its time for Hardcore Vita ports !
The Conduit, Fahrenheit, GTA...
and NOW the Comic Fans get Spiderman.
Kick out your girlfriend into the kitchen, your VITA is waiting !
Author :
Rinnegatamante & TheFloW
Description :
This is a wrapper/port of Ultimate Spider-Man: Total Mayhem for the PS Vita.
The port works by loading the official Android/Xperia ARMv6/Armv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.
Download :
https://www.rinnegatamante.eu/vitadb/#/info/1255
Changelog:
v1.1 :
- Fixed wrong mapping for SELECT and START that were swapped.
- Improved input code logic.
- Improved audio code logic.
- Untied framerate (now game logic will run at 60 FPS instead of 30).
- Disabled debug mode in the video player.
v1.0 :
- Initial release.
Requirements :
- libshacccg.suprx
- kubridge.skprx
- fd_fix.skprx
- Game Data Files, Android/Xperia Play (original NFO v.1.00)
(Testing for this Article, spider-man-total-mayhem-v1-0-8-cache.zip = WORKING)
Install :
- This port works with both the Android and Xperia build of the game. In order to achieve the best result, it's highly recommended to use the Xperia build of the game (v.1.00) since it has native physical buttons support. Android build will also have physical buttons support though limited since implemented via fake touch inputs. It is also suggested to follow the extra paragraph on how to use HD assets from the Android build on the Xperia build.
Setup Instructions (For End Users)
- Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
*KERNEL
ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx
Don't install fd_fix.skprx if you're using rePatch plugin
- Install libshacccg.suprx
- Obtain your copy of Ultimate Spider-Man: Total Mayhem legally for Android or Sony Xperia Play in form of an .apk file and an .obb file. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store.
- Open the apk with your zip explorer and extract the file libspiderman.so from the lib/armeabi-v7a or lib/armeabi folder to ux0:data/spiderman.
- Open the obb with your zip explorer and extract the gameloft folder inside it in ux0:data/spiderman.
Optional :
- Install PSVshell to overclock your device to 500Mhz.
HD assets on Xperia build :
- Extract the files entities.pack, levelnew_01.pack, levelnew_02.pack, levelnew_03.pack, levelnew_04.pack, levelnew_05.pack, levelnew_06.pack, levelnew_07.pack, levelnew_08.pack, levelnew_09.pack, levelnew_10.pack, levelnew_11.pack, levelnew_12.pack from the Android .obb file (located in gameloft/games/GloftSMHP) inside ux0:data/spiderman/gameloft/games/spiderman and confirm when asked to replace files.
Intro Video :
- It is suggested to transcode the video with Handbrake: https://handbrake.fr/
- Import ux0:data/spiderman/gameloft/games/spiderman/logo.mp4 into Handbrake.
- Set 'Preset:' to Fast 480p30
- Under 'Summary' tab set 'Format' to MP4
- Under 'Video' tab, set 'Framerate' to 30 and Constant Framerate
- In 'Save As' field, set file extension to .mp4
- Click 'Start Encode' to proceed
- Replace the original file with the newly transcoded one.
Credits :
- TheFloW for the original .so loader and initial port of the game.
- hatoving for the Livearea assets.
- CatoTheYounger for testing the homebrew and providing screenshots.
You think this is all ? NO ! Rinnegatamante the Italy Machine had code many Pangea Software games the last week. So dont miss it...
Rinnegatamante & TheFloW Thank you !
EDIT Install Testing :
Testing v1-0-8 ->
Source = download somewhere from google
Version APK = Spider-man-HD-1-0-8.apk
Data files = spider-man-total-mayhem-v1-0-8-cache.zip
Result = WORKING
v1-0-8 Note HD assets on Xperia build :
Include in Data spider-man-total-mayhem-v1-0-8-cache.zip GloftSMHP Folder, entities.pack, levelnew_01.pack, levelnew_02.pack, levelnew_03.pack, levelnew_04.pack, levelnew_05.pack, levelnew_06.pack, levelnew_07.pack, levelnew_08.pack, levelnew_09.pack, levelnew_10.pack, levelnew_11.pack, levelnew_12.pack
v1-0-8, ''ux0:data/spiderman/gameloft/games/GloftSMHP/''
Result = WORKING
Intro Video Fix v1-0-8 Note :
! The original NFO say, ''ux0:data/spiderman/gameloft/games/spiderman/logo.mp4''. This is wrong.
Correct is, ''ux0:data/spiderman/gameloft/games/GloftSMHP/logo.mp4''. Working.
- Do not use https://handbrake.fr/, just use a ''online video converter'' (google) to make it easy and quick without use any tools, setting 480p 30fps (10MB).
Result = WORKING (v1-0-8)
Result v1-0-8 Install Data = Working, with Intro Video and Xperia Data.
The Conduit, Fahrenheit, GTA...
and NOW the Comic Fans get Spiderman.
Kick out your girlfriend into the kitchen, your VITA is waiting !
Author :
Rinnegatamante & TheFloW
Description :
This is a wrapper/port of Ultimate Spider-Man: Total Mayhem for the PS Vita.
The port works by loading the official Android/Xperia ARMv6/Armv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.
Download :
https://www.rinnegatamante.eu/vitadb/#/info/1255
Changelog:
v1.1 :
- Fixed wrong mapping for SELECT and START that were swapped.
- Improved input code logic.
- Improved audio code logic.
- Untied framerate (now game logic will run at 60 FPS instead of 30).
- Disabled debug mode in the video player.
v1.0 :
- Initial release.
Requirements :
- libshacccg.suprx
- kubridge.skprx
- fd_fix.skprx
- Game Data Files, Android/Xperia Play (original NFO v.1.00)
(Testing for this Article, spider-man-total-mayhem-v1-0-8-cache.zip = WORKING)
Install :
- This port works with both the Android and Xperia build of the game. In order to achieve the best result, it's highly recommended to use the Xperia build of the game (v.1.00) since it has native physical buttons support. Android build will also have physical buttons support though limited since implemented via fake touch inputs. It is also suggested to follow the extra paragraph on how to use HD assets from the Android build on the Xperia build.
Setup Instructions (For End Users)
- Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
*KERNEL
ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx
Don't install fd_fix.skprx if you're using rePatch plugin
- Install libshacccg.suprx
- Obtain your copy of Ultimate Spider-Man: Total Mayhem legally for Android or Sony Xperia Play in form of an .apk file and an .obb file. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store.
- Open the apk with your zip explorer and extract the file libspiderman.so from the lib/armeabi-v7a or lib/armeabi folder to ux0:data/spiderman.
- Open the obb with your zip explorer and extract the gameloft folder inside it in ux0:data/spiderman.
Optional :
- Install PSVshell to overclock your device to 500Mhz.
HD assets on Xperia build :
- Extract the files entities.pack, levelnew_01.pack, levelnew_02.pack, levelnew_03.pack, levelnew_04.pack, levelnew_05.pack, levelnew_06.pack, levelnew_07.pack, levelnew_08.pack, levelnew_09.pack, levelnew_10.pack, levelnew_11.pack, levelnew_12.pack from the Android .obb file (located in gameloft/games/GloftSMHP) inside ux0:data/spiderman/gameloft/games/spiderman and confirm when asked to replace files.
Intro Video :
- It is suggested to transcode the video with Handbrake: https://handbrake.fr/
- Import ux0:data/spiderman/gameloft/games/spiderman/logo.mp4 into Handbrake.
- Set 'Preset:' to Fast 480p30
- Under 'Summary' tab set 'Format' to MP4
- Under 'Video' tab, set 'Framerate' to 30 and Constant Framerate
- In 'Save As' field, set file extension to .mp4
- Click 'Start Encode' to proceed
- Replace the original file with the newly transcoded one.
Credits :
- TheFloW for the original .so loader and initial port of the game.
- hatoving for the Livearea assets.
- CatoTheYounger for testing the homebrew and providing screenshots.
You think this is all ? NO ! Rinnegatamante the Italy Machine had code many Pangea Software games the last week. So dont miss it...
Rinnegatamante & TheFloW Thank you !
EDIT Install Testing :
Testing v1-0-8 ->
Source = download somewhere from google
Version APK = Spider-man-HD-1-0-8.apk
Data files = spider-man-total-mayhem-v1-0-8-cache.zip
Result = WORKING
v1-0-8 Note HD assets on Xperia build :
Include in Data spider-man-total-mayhem-v1-0-8-cache.zip GloftSMHP Folder, entities.pack, levelnew_01.pack, levelnew_02.pack, levelnew_03.pack, levelnew_04.pack, levelnew_05.pack, levelnew_06.pack, levelnew_07.pack, levelnew_08.pack, levelnew_09.pack, levelnew_10.pack, levelnew_11.pack, levelnew_12.pack
v1-0-8, ''ux0:data/spiderman/gameloft/games/GloftSMHP/''
Result = WORKING
Intro Video Fix v1-0-8 Note :
! The original NFO say, ''ux0:data/spiderman/gameloft/games/spiderman/logo.mp4''. This is wrong.
Correct is, ''ux0:data/spiderman/gameloft/games/GloftSMHP/logo.mp4''. Working.
- Do not use https://handbrake.fr/, just use a ''online video converter'' (google) to make it easy and quick without use any tools, setting 480p 30fps (10MB).
Result = WORKING (v1-0-8)
Result v1-0-8 Install Data = Working, with Intro Video and Xperia Data.
Last edited by peter8,









