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Discussion in 'DSTT' started by niu, Feb 15, 2010.
Try your own
This has been around for a while, and the problem is, it's pretty difficult to maintain.
Here are the tools for updating/maintaining the other .DAT files, savelib and infolib along with a short write up by myself.
My write up: http://gbatemp.net/index.php?showtopic=195...t&p=2451311
My write up: http://gbatemp.net/index.php?s=&showto...t&p=2451963
you can convert binary (hexedit) format to extinfo.dat format.
it will solve almost anti-piracy game.
infolib.dat can only solve the patch speed, or part of the patch error.
savlib.dat can only solve the save size.
Binary =/= Hex
Binary = Base 2 counting system, 0 and 1.
Hex = Base 16 counting system, 0 1 2 3 4 5 6 7 8 9 A B C D E F
But anyway... You still need to get the information needed for the extinfo.dat file, and I'm pretty sure that the average person isn't going to know how to get it... and I have to assume that most of those who CAN get the info probably aren't willing to put the time and effort into maintaining a public extinfo.dat.
soorry for my bad english, i mean edit binary file
binary code = HEXEDIT
00004500: 28 00 9F E5 00 10 90 E5 28 20 9F E5 02 00 51 E1
00004510: 1C 00 9F 15 00 10 90 15 02 00 51 11 72 10 A0 03
00004520: 08 10 C0 05 8E 10 A0 03 C4 10 C0 05 1E FF 2F E1
00004530: 5C 26 13 02 94 70 13 02 34 5D 09 E0
00004A18: B8 FE FF EA
it can convert to extinfo.dat
extinfo.dat for 4677: Dragon Ball DS 2: Totsugeki Red Ribbon Gun (Japan)
Error code=-4 problem has somethink to do with infolib.dat or extinfo.dat for TTDS or ysmenu for R4
Take the game world of zoo (E)
If i use the infolib.dat from http://sites.google.com/site/weeklyinfolib/ , the game will get a error code =-4
If i use the infolib.dat from dsm0125.zip from http://gamewiki.jp/uploader/dsma/ the game runs no problem
But infolib.dat uses the extinfo.dat file
So it possable that we have to wait for a working extinfo.dat of infolib.dat
This is -=ALL=- hex.
There is NO binary what-so-ever.
Binary looks like 0100010010010010
Hex looks like 01 FF 37 A0 9D F1 C4
I see many thanks twiztidsinz
Hope he could upddate it soon for games like bookworm and bejuled twist, with the lifolib.dat speed issue to fix errorcode =-4 problem
However the Jap infolib.dat dose fix error code =-4 problem with world of zoo (E) , unlike the new form http://sites.google.com/site/weeklyinfolib/ 19th jan
nothing new for game like:
With the new extinfo.dat = nothing work
Can we work together to upgrade the extinfo.dat with some special US & european games?
I am willing to give it a try to maintain the extinfo but I just need some info on how to do so. Any tutorials floating around?
extinfo edtor beta, Hard to work out with bean jap...
extinfo editor TTdT beta 1 0 Res 0.36MB 2010/03/09(Tue)21:23 ttdt_b1.zip
DL from http://loda.jp/dsm/
Looks like will also edit savlib.dat and infolib.dat
That's the problem. There are many people who would be willing to add fixes to the extinfo.dat but it seems there is no western person who knows how to do this.
but it's really good to know that some people is doing a fix for the new games, you're great
This actually looks promising. With this I can at least see the Game ID's and the hex changes made. Of course we still need to find someone with the skill to crack the AP in games before we can make any additions to the extinfo.
Savlib editing is already possible and extremely easy with this tool - http://filetrip.net/f9814-DSTTYSMenu-Savli...itor-0-0-1.html
If you bubble click on an ID and click once in the popup box F5 key also has some functions
I think  (O)... is open
locate your infolib.dat , extinfo.dat , or savlib.dat and run , select same type to open list of it
Bubble click on ID to open info
i found some interesting function
you can also edit usrcheat.dat
Indeed, but you have to know what you're looking for and what you're replacing it with. This tool itself does not crack games.
Yes you can and also change codes with it
It would be a whole lot easer if it was in english though...