Just figured out that also it's impotent that the offset's go in a pacific order - are it also will not load...., Very stange , If i put them in number order it will not boot.... put then in the order retro or pong has done it boot's , like fifa 11
You need emulator with debugger
play with the game and check when the game freeze or block or dark screen, etc...
After that you need to modify the code from the game to "FIX" all the problems you find!
Difficult = hard
But the important point is the TIME you need to doing that!
that seems to be easy but doing this should be difficult, and i don't believe we have to play all the game with debugger to find all protections, at this rate it will take a very long time to fix juste one game
You need emulator with debugger
play with the game and check when the game freeze or block or dark screen, etc...
After that you need to modify the code from the game to "FIX" all the problems you find!
Difficult = hard
But the important point is the TIME you need to doing that!
that seems to be easy but doing this should be difficult, and i don't believe we have to play all the game with debugger to find all protections, at this rate it will take a very long time to fix juste one game
Anyone notice that new (J) rom released has error-4 right? And I looked in the infolib that Rudolph added like Radiant Historia, Golden Sun, etc. Some of the hex location is the same. Look:
That's a very good discovery.
I'm thinking that this fix need to be inserted in the firmware itself (like the classic way before extinfo.dat) to avoid automatically -4 errors.
Well, that is only a theory.
Anyone notice that new (J) rom released has error-4 right? And I looked in the infolib that Rudolph added like Radiant Historia, Golden Sun, etc. Some of the hex location is the same. Look:
When the game loads it load first from arm9 and then arm 7
I used Dslazy to unpack two different rom one that loads and one that don't - i put the arm9 and arm7 from the game that loads into the one rom that don't and re-packed it - the game loaded not fully - but with the infolib.dat generator r4patch.dat i made - in the LIB folder is the file i opened it with a hex editor - i came up with the same hex data for the original ROM
So yes it is arm9 and arm7 it gets it's data from on load
Take a look at this image
Red Arm9 data - Green Arm7 data - (note) this is for normal roms not dsi enhanced
You see where 98 4E 06 00 , Is the main loader anyone of them changed and the game will not load - it has to be spot on for the game to load - if also game fixed in extinfo.dat to help infolib.dat
The one to look for after that is 30 31 07 00 - I patched over it with FF's FF FF FF FF and the game still loaded so this is not to importent...
The arm7 rest of the Data can be matched by your Game code of the first two numbers
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