Hacking Thread for people who want new Release, fix game, etc...

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bitonio6

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You need emulator with debugger
play with the game and check when the game freeze or block or dark screen, etc...

After that you need to modify the code from the game to "FIX" all the problems you find!

Difficult = hard

But the important point is the TIME you need to doing that!
 

pspunabletohack

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XD-001 said:
[5299][GoldenEye 007][USA] (VENOM)

errcode=-4
XD
Lol this game is just out
rofl.gif
 

drwhojan

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pspunabletohack said:
XD-001 said:
[5299][GoldenEye 007][USA] (VENOM)

errcode=-4
XD
Lol this game is just out
rofl.gif

Yes it is, but that dam infolib errcode=-4

and venom patched , wait untill clean!

EDIT:

Just figured out that also it's impotent that the offset's go in a pacific order - are it also will not load...., Very stange , If i put them in number order it will not boot.... put then in the order retro or pong has done it boot's , like fifa 11
unsure.gif
??
 

dani2412

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bitonio6 said:
You need emulator with debugger
play with the game and check when the game freeze or block or dark screen, etc...

After that you need to modify the code from the game to "FIX" all the problems you find!

Difficult = hard

But the important point is the TIME you need to doing that!
which emulator have a debugger?
 

Skiller23

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bitonio6 said:
You need emulator with debugger
play with the game and check when the game freeze or block or dark screen, etc...

After that you need to modify the code from the game to "FIX" all the problems you find!

Difficult = hard

But the important point is the TIME you need to doing that!

that seems to be easy but doing this should be difficult, and i don't believe we have to play all the game with debugger to find all protections, at this rate it will take a very long time to fix juste one game

QUOTEwhich emulator have a debugger?

NO$GBA 2.6a - Debugger
 

drwhojan

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Skiller23 said:
bitonio6 said:
You need emulator with debugger
play with the game and check when the game freeze or block or dark screen, etc...

After that you need to modify the code from the game to "FIX" all the problems you find!

Difficult = hard

But the important point is the TIME you need to doing that!

that seems to be easy but doing this should be difficult, and i don't believe we have to play all the game with debugger to find all protections, at this rate it will take a very long time to fix juste one game

QUOTEwhich emulator have a debugger?

NO$GBA 2.6a - Debugger

DeSmuME!, also has an built in debugger
 

TheCypher

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drwhojan said:
XD-001 said:
[5302] - [Goldeneye 007] [EUR] [512Mbit]
clean rom from europe
yaynds.gif

Do you mean it work fine on DSTT ? , With venom (U) version it has an errcode=-4
Isn't because its id is not in the infolib?Like the force unleashed 2,it doesn play because its no on the infolib
 

drwhojan

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TheCypher said:
drwhojan said:
XD-001 said:
[5302] - [Goldeneye 007] [EUR] [512Mbit]
clean rom from europe
yaynds.gif

Do you mean it work fine on DSTT ? , With venom (U) version it has an errcode=-4
Isn't because its id is not in the infolib?Like the force unleashed 2,it doesn play because its no on the infolib

Im sure i know quite alittle bit about infolib.dat
closedeyes.gif
, and you need more then just the encrypted GameID + Hex data
 

darkspirit456

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Anyone notice that new (J) rom released has error-4 right? And I looked in the infolib that Rudolph added like Radiant Historia, Golden Sun, etc. Some of the hex location is the same. Look:

BO5J
00 00 00 00 00 00 00 00 44 E3 00 00 00 00 00 00
00 00 00 00 00 00 00 00 9C E3 00 00 C0 E4 00 00
08 E4 00 00 78 E5 00 00 00 00 00 00 00 E6 00 00
38 E7 00 00 2C E8 00 00 60 96 04 00 18 BB 07 00
B8 4A 05 00 FF FF FF FF FF FF FF FF FF FF FF FF
30 09 00 00 88 FB 00 00 FF FF FF FF FF FF FF FF


BRJJ
00 00 00 00 00 00 00 00 44 E3 00 00 00 00 00 00
00 00 00 00 00 00 00 00 9C E3 00 00 C0 E4 00 00
08 E4 00 00 78 E5 00 00 00 00 00 00 00 E6 00 00
38 E7 00 00 2C E8 00 00 C4 06 01 00 E8 D3 15 00
64 75 00 00 FF FF FF FF FF FF FF FF FF FF FF FF
30 09 00 00 88 FB 00 00 FF FF FF FF FF FF FF FF


BJUJ
00 00 00 00 00 00 00 00 44 E3 00 00 00 00 00 00
00 00 00 00 00 00 00 00 9C E3 00 00 C0 E4 00 00
08 E4 00 00 78 E5 00 00 00 00 00 00 00 E6 00 00
38 E7 00 00 2C E8 00 00 60 6D 03 00 58 69 0D 00
A8 1B 04 00 FF FF FF FF FF FF FF FF FF FF FF FF
30 09 00 00 94 FB 00 00 FF FF FF FF FF FF FF FF

So what can we say about this? Probably there's a pattern in the RAM? Well I'm trying to help drwhojan so it can help him to manually get infolib data
biggrin.gif


Well there are more same data in other games too...
 

TyRaNtM

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That's a very good discovery.
I'm thinking that this fix need to be inserted in the firmware itself (like the classic way before extinfo.dat) to avoid automatically -4 errors.
Well, that is only a theory.
 

drwhojan

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darkspirit456 said:
Anyone notice that new (J) rom released has error-4 right? And I looked in the infolib that Rudolph added like Radiant Historia, Golden Sun, etc. Some of the hex location is the same. Look:

BO5J
00 00 00 00 00 00 00 00 44 E3 00 00 00 00 00 00
00 00 00 00 00 00 00 00 9C E3 00 00 C0 E4 00 00
08 E4 00 00 78 E5 00 00 00 00 00 00 00 E6 00 00
38 E7 00 00 2C E8 00 00 60 96 04 00 18 BB 07 00
B8 4A 05 00 FF FF FF FF FF FF FF FF FF FF FF FF
30 09 00 00 88 FB 00 00 FF FF FF FF FF FF FF FF


BRJJ
00 00 00 00 00 00 00 00 44 E3 00 00 00 00 00 00
00 00 00 00 00 00 00 00 9C E3 00 00 C0 E4 00 00
08 E4 00 00 78 E5 00 00 00 00 00 00 00 E6 00 00
38 E7 00 00 2C E8 00 00 C4 06 01 00 E8 D3 15 00
64 75 00 00 FF FF FF FF FF FF FF FF FF FF FF FF
30 09 00 00 88 FB 00 00 FF FF FF FF FF FF FF FF


BJUJ
00 00 00 00 00 00 00 00 44 E3 00 00 00 00 00 00
00 00 00 00 00 00 00 00 9C E3 00 00 C0 E4 00 00
08 E4 00 00 78 E5 00 00 00 00 00 00 00 E6 00 00
38 E7 00 00 2C E8 00 00 60 6D 03 00 58 69 0D 00
A8 1B 04 00 FF FF FF FF FF FF FF FF FF FF FF FF
30 09 00 00 94 FB 00 00 FF FF FF FF FF FF FF FF

So what can we say about this? Probably there's a pattern in the RAM? Well I'm trying to help drwhojan so it can help him to manually get infolib data
biggrin.gif


Well there are more same data in other games too...

You have arm7 data - what diffent in arm9....

Most regin Game code - is normal the the same in that area

Compare the same (J) game with an (U) are (E) game and you will sometimes find arm9 data different

----------------------------------------------------------

Some info

When the game loads it load first from arm9 and then arm 7

I used Dslazy to unpack two different rom one that loads and one that don't - i put the arm9 and arm7 from the game that loads into the one rom that don't and re-packed it - the game loaded not fully - but with the infolib.dat generator r4patch.dat i made - in the LIB folder is the file i opened it with a hex editor - i came up with the same hex data for the original ROM

So yes it is arm9 and arm7 it gets it's data from on load

infolibdatsturcture.png


Take a look at this image

Red Arm9 data - Green Arm7 data - (note) this is for normal roms not dsi enhanced

My page http://gbatemp.net/t256729-help-for-workin...t&p=3153204
 

bitonio6

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Good idea this link, but you know,
people will come mostly for ask about fix... Again and Again and Again

wink.gif
 

drwhojan

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This is for Art Academy (J) - about infolib.dat data

DSi 0059 - Eigokoro Kyoushitsu DS (J)

Code:
00 00 00 00 00 00 00 00 4C EE 00 00 00 00 00 00
00 00 00 00 00 00 00 00 A4 EE 00 00 C8 EF 00 00
10 EF 00 00 80 F0 00 00 00 00 00 00 08 F1 00 00
40 F2 00 00 34 F3 00 00 98 4E 06 00 FF FF FF FF
30 31 07 00 FF FF FF FF FF FF FF FF FF FF FF FF
F0 09 00 00 EC 13 01 00 FF FF FF FF FF FF FF FF

This is DSI enhanced data

You see where 98 4E 06 00 , Is the main loader anyone of them changed and the game will not load - it has to be spot on for the game to load - if also game fixed in extinfo.dat to help infolib.dat

The one to look for after that is 30 31 07 00 - I patched over it with FF's FF FF FF FF and the game still loaded so this is not to importent...

The arm7 rest of the Data can be matched by your Game code of the first two numbers

Anymore thought's from the last page also ?
 

drwhojan

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valp said:
Rudolph seems to have released something to play Goldeneye (Venom rom) on DSTT:
http://www.ds-scene.net/?s=viewtopic&nid=10088&p=6

Chears Valp!, will take a look into why with them files!

EDIT:

Yes both clean (E) ROM and venom patched ROM (U) work's

The two Game code and ID are first on the list with them extinfo and infolib
 

andre20xx

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This games doesn't work on my DSTT in kernel_v117a13_rev32

[5172][Kingdom Hearts Recoded][J][A16F4ABE]

Error -4

[5205][Bakugan Defenders Of The Core][E][8EAAF722]

Error -4

[5170][Pokemon Ranger Guardian Signs][A5CA6241]

Black Screen After "New Game"
 
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