Aside from gamecube controller use, which can also be used to some extent on vWii with the mayflash wiimote adapter, I don't see any real point to this.
so possibly a vwii injector? thats not a bad idea. Also maybe having some tool that can help with vwii bricks when you don't have a backup (or a good one)
so possibly a vwii injector? thats not a bad idea. Also maybe having some tool that can help with vwii bricks when you don't have a backup (or a good one)
When I said the whole vwii bricks fixer, or wiifixu? I'll just call it that, it can fix a vwii in complete broken state, like all files are missing broken state. possibly using wiiu mode to correct lost or corrupted, or non functioning nand, or restore the vwii to a vanilla state. I honestly would love to see that... because lets say my computer took a crap and I was experimenting with vwii nand. And I wanted to see what would happen if you deleted everything in vwii slccmpt. And the worst case sernerio happened. my computer crashed. and I lost my backup data. So vwii is a no go with me right now. but a vwii injector is definitly a good idea. because then we don't have use backup loaders like usbgx or what ever it is. Also maybe somesort of patcher for vwii homebrew. like for example ctgpr requires the mario kart wii disc. So in theory you could make a backup of mario kart wii inject it. then have it pretend its in vwii disc slot. Sounds impossible, but then again we have the 3ds doing the exact samething. with its nds boot loader. which loading games from a sd, but i imagine we could point it to the wiiu system memory. However I'm not the professional, and chances are what i just said is actually impossible. after all the 3ds and wiiu are two totally different systems
Currently both Dump Mii NAND and XYZZY don't provide information for either the NG Key ID and the NG Signature for vWii (On a regular Wii, these programs can access it fine). These keys are very important in order to access the Wii Shop on Dolphin.
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