What are the *actual* limits of what's considered safe for Switch overclocking both in handheld and docked mode? While I've yet to experience any issues testing a multitude of OC combinations, there seems to be a lot of mixed information of what clocks are acceptable or too much based on use case.
For example, I generally hear that you shouldn't go above 1224 Mhz CPU / 460 Mhz GPU / 1862.4 Mhz RAM when running off the battery, but there doesn't appear to be any limits pushing the CPU to the 1785 Mhz max in sys-clk with or without the other OCs engaged, nor *based on my tests* does it appear to pull quite as much power as pushing the GPU (which does have an imposed limit at 460 Mhz without the charger). While the system does get warmer, actual heat also hasn't been a big problem and stays below the shutdown threshold.
People also say that going above the developer OC of 1224, or even 1581 Mhz in general, is unsafe due to the actual board not designed to handle that throughput of voltage or power longterm, or the battery being incapable of pushing out the power efficiently enough at higher CPU clocks. Is this actually true, or is this just treated as the boogieman of Switch overclocking? I've yet to hear of anyone over the last 3 years actually burning out or damaging their Switch as a result of this, and the batteries can be replaced if they get worn down (I've done so with mine).
This is assuming the Switch is an Erista unit.