Hardware switch stuck pixels...

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jamezfat

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i recently finished zelda and during the fade to black and credits, i noticed a stuck pixel in the bottom left corner, and after some failed attemps at setting up a repair, i decided to take matters into my own hands...

i essentially just had the greatest game ever: blue sphere playing on my switch for an extended period of time hoping that the bright colors would fix the problem...

they only made it worse. i cant decide if i want to burst out laughing or crumble to my knees and cry.

but in all honesty it is pretty fitting for the self proclaimed "blue sphere guy" to run into this issue...

it'll make a neat video, whenever if i ever decide to make one.

but for now, here's a clip of me first seeing it
( i realize that LCD's don't get burn in, but i was at a loss for words.)

 
Oh you have blue line going through your Switch? That's screen defect, my windows tablet also has it.
You will not notice it unless you pay 100% attention to it.
 
So you just left it sitting on a static (or mostly static) image for a super long period in handheld mode? Yeah, that'll do it.

Also, yes, you can be the blue sphere guy. I don't think anyone will try to take that from you now.

giphy.gif
 
Last edited by Xzi,
So you just left it sitting on a static (or mostly static) image for a super long period in handheld mode? Yeah, that'll do it.

Also, yes, you can be the blue sphere guy. I don't think anyone will try to take that from you now.

giphy.gif
yea, first I was just playing the game, but then had the idea to hold the analogue stick back with a peice of string. I then left it running around in circles for
at least an hour while I did some other things...



it has since faded back out, but the original green stuck pixel is still there sadly.



I'd swap it out with target as I bought an extended warentee which covers this, but as of now there is no way to transfer data except through nintendo...



and I just beat zelda.



:(
 
i recently finished zelda and during the fade to black and credits, i noticed a stuck pixel in the bottom left corner, and after some failed attemps at setting up a repair, i decided to take matters into my own hands...

i essentially just had the greatest game ever: blue sphere playing on my switch for an extended period of time hoping that the bright colors would fix the problem...

they only made it worse. i cant decide if i want to burst out laughing or crumble to my knees and cry.

but in all honesty it is pretty fitting for the self proclaimed "blue sphere guy" to run into this issue...

it'll make a neat video, whenever if i ever decide to make one.

but for now, here's a clip of me first seeing it
( i realize that LCD's don't get burn in, but i was at a loss for words.)


Stop moving the camera, I can't see shit. It's hard enough to see what's going on with that potato camera as it is.
 
Stop moving the camera, I can't see shit. It's hard enough to see what's going on with that potato camera as it is.
yea, my camera sucks, and I have incredibly shaky hands...
sorry bout that, I could probably get a better camera setup and mount it while I record. I just used my 10$ phone to capture this, and didn't even bother to hold it sideways. I suppose that was quite lazy of me.



but uh, it cleared up now so even if

i were to re-record you wouldn't see it...
 
I thought not all types of screens get burn in. Switch's screen can?
That sucks for you, yeah see what Nintendo say about it.
Did some quick googling and apparently IPS screens are vulnerable to image persistance, which is temporary and reversible. That sounds like it's likely what happened to OP.
I don't know if that's the same thing that happens to AMOLED (and maybe OLED in general?) screens, as those seem to be notorious for "burn in" and I thought it was irreversible on those screens, but that doesn't relate to the Switch in any way so welp.
 
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technically an LCD cannot get "burn in" - that refers to an old cathode ray monitor to have the phosphorus coating burnt off, creating an afterimage
(which is reversible, but is expensive and requires special equipment)

LCD's have a similar problem:"image persistence". where a static image (or close to static)
it causes a parasitic capacitance to build up which prevents the liquid crystal molecules from relaxing and returning to their normal state.
It is however reversible and can be performed without special equipment.
usually you can fix it by displaying an all white image, and if it isn't too bad, it can be fixed relatively fast.
IPS panels tend to get this effect sooner than say a TN panel. this is because of a difference in refresh rates.
(low refresh rates cause things like ghosting and such)notice how a gba or original ds can have an after image? this is due to a relatively slow refresh rate.(and sometimes temperature)whereas on a modern phone or laptop where they have a higher quality screen with a better refresh rate
IPS panels, however are an exception and actually have a lower refresh rate than most modern TN screens.
(no where close to the low refresh rate on the gba and ds but still pretty low) but due to this and some other reasons
(that I won't get into as that's a whole other discussion) IPS screens are much more prone to these issues.

(well, i'm probably rambling on a bit too much at this point... so sorry for the info dump. )
 
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