Secondly, just thinking here and I may be terribly, terribly wrong, so sorry in advance if I am, but would it not be easier to compile your own version of Atmosphere that loaded the animation on boot?
Again I may be wrong here but would the starter applet load the rest of the setup wizard? So if you managed to make it load on every boot you would want a way to make it only load the animation and not do anything else?
I'm sorry if these are really dumb questions, just ignore them if they are lol
Secondly, just thinking here and I may be terribly, terribly wrong, so sorry in advance if I am, but would it not be easier to compile your own version of Atmosphere that loaded the animation on boot?
I believe there are size restrictions that we have to deal with. I might be making that up though. I'm looking to use the space that's already allocated and has to be just sitting there unused.
Again I may be wrong here but would the starter applet load the rest of the setup wizard? So if you managed to make it load on every boot you would want a way to make it only load the animation and not do anything else?
I asked that very thing on discord but didn't get an answer. Yes, I think the starter applet runs you through the entire thing. I want to see if I can trigger the video outside of the applet.
I have a lot of "cause I can" on my switch. Dual boot Atmos/SX, Custom Theme, Trinket M0, L4T, Android, and Lakka. My 256G eMMC comes in this week so hopefully I'll be learning how to reball a BGA153 this weekend. The eMMC one took a while to convince even myself that I had a use case for it.
Bottom Line: mostly done to see if I could and also to learn something new along the way.
Not sure why I didn’t get pinged that peeps responded to this old thing.
I extracted the audio from the YT vid and plugged the converted mp3 in to BootSoundNX so it’s played during boot into CFW.
I then created a boot splash of the red background with white joycons and the right joycon raised 50%. This is followed by the final red background with both white joycons equal height to each other…to simulate a click? Kinda? Demented and sad, but a click nevertheless. Unfortunately the sound kicks off well after the display appears to “click” and it’s really janky looking. I deleted it and didn’t show anyone because I was ashamed of my butchery. I’m a hack, and not in the cool way.
Fast forward to this weekend…
@CompSciOrBust called me out on this long dead thread and idea. He gave me this hint and the threw down the gauntlet…
kidding…it was more along the lines of: I'm wondering if you to took the executable and launched it via exefs mitm if it would work (like how you can still launch flog)
OK, wth is a flog?!?!
After some pondering about my life choices and how I ended up here I decided to look up this flog shit.
Because if you can do that, then you could package it as an NSP, make a sys-module that launches it at start up, then have the NSP exit to the home screen when it's done
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