In that case, you could try with a different installer. There is TinWoo, for example. You could also re-verify your xci file with a different checker. I've been using NX Game Info for many years. It's old, but it still works. You just need to provide it with the latest prod.keys file.
Corrupted file somewhere along the way, perhaps? How exactly are you trying to install it? (MTP, FTP, HTTP, dbibackend...)The problem is not that I can't install the file with DBI (installing it at all costs isn't the goal), but that I can no longer trust in the integrity of any XCI or NSP file if problems are reported despite a valid signature and hash. This is the basis for how I check if an XCI or NSP file is OK:
invalid hash = corrupt crap that shouldn't be touched with a 10m pole
invalid signature = I rather avoid this for base games and patches, but tolerable as far as I know when there's no alternative (often the case for DLC, somehow...)
That's why I need to understand what's going on with this game.
Have you tried checking with NX Game Info, as I suggested? If it also tells you the xci is good, then it must be a problem with the installer, or the way you try to install. On the other hand, if NX Game Info tells you the xci is bad, then I guess NX File Viewer failed on that particular xci.The problem is not that I can't install the file with DBI (installing it at all costs isn't the goal), but that I can no longer trust in the integrity of any XCI or NSP file if problems are reported despite a valid signature and hash. This is the basis for how I check if an XCI or NSP file is OK:
invalid hash = corrupt crap that shouldn't be touched with a 10m pole
invalid signature = I rather avoid this for base games and patches, but tolerable as far as I know when there's no alternative (often the case for DLC, somehow...)
That's why I need to understand what's going on with this game.
I install with DBI, straight from USB thumbdrive. Checking with NxFileViewer (latest version) checks out valid for both signature and hash, but the installing itself fails (I included a screenshot a bit back in this thread, so you'd have to scroll back a bit). The result is consistent, so it's not a one-time anomaly.Corrupted file somewhere along the way, perhaps? How exactly are you trying to install it? (MTP, FTP, HTTP, dbibackend...)
Yeah, I don't see any anomalies here. At least, it doesn't show red letters or error messages if that's what you mean.Have you tried checking with NX Game Info, as I suggested? If it also tells you the xci is good, then it must be a problem with the installer, or the way you try to install. On the other hand, if NX Game Info tells you the xci is bad, then I guess NX File Viewer failed on that particular xci.
I finally got results. Turns out that it works flawlessly when I install the XCI directly from PC over USB cable (MTP responder). In other words, the issue is thankfully not in the file, but rather in DBI's handling of USB thumbdrives.Have you tried checking with NX Game Info, as I suggested? If it also tells you the xci is good, then it must be a problem with the installer, or the way you try to install. On the other hand, if NX Game Info tells you the xci is bad, then I guess NX File Viewer failed on that particular xci.
Glad you got it sorted. I knew there was something fishy when you said both checkers reported the xci file as okay. Great troubleshooting! I usually use dbibackend to install my games, and never had a problem so far.I finally got results. Turns out that it works flawlessly when I install the XCI directly from PC over USB cable (MTP responder). In other words, the issue is thankfully not in the file, but rather in DBI's handling of USB thumbdrives.
The USB thumbstick is usually my go-to because I tend to keep my Switch docked and in airplane mode. But yeah, this usecase had weird written all over it. Never imagined there could be something amiss with the USB stack, especially because it's still present in the latest DBI despite all those updates it's received ever since it dropped support for English.Glad you got it sorted. I knew there was something fishy when you said both checkers reported the xci file as okay. Great troubleshooting! I usually use dbibackend to install my games, and never had a problem so far.
Yes, if you have an emuNAND, you could update it to 20.2.0 and leave sysNAND at 19.x. First, make sure that your Atmosphère, Hekate, sysmodules and homebrew are on versions that support 20.2.0, and that you don't have any linked Nintendo user accounts on emuNAND, before updating.If my official firmware is still on version 19 can i do a offline update to update my custom firmware to version 20.2.0 and not worry about updating the official firmware. If so what would i need to use and are there any side effects of having official and custom firmware on two different versions?
This is my first time doing a system update with custom firmware so i wanted to make sure i did it right.
Just wanted to say thank you i have everything setup now. Even found out i could update sysnand using sysnand cfw which i only ever booted up to update the sysnand ofw firmware alongside emunand cfw firmware.Yes, if you have an emuNAND, you could update it to 20.2.0 and leave sysNAND at 19.x. First, make sure that your Atmosphère, Hekate, sysmodules and homebrew are on versions that support 20.2.0, and that you don't have any linked Nintendo user accounts on emuNAND, before updating.
You would have to obtain the 20.2.0 firmware update from somewhere, put the files in a folder on the SD, then run Daybreak on emuNAND CFW and select that folder. That way you update emuNAND firmware while keeping eFuses intact, so sysNAND OFW will still boot normally on an earlier FW version.
A side effect to watch out for is a battery drain issue, that happens when you have a linked Nintendo user account on the emuNAND, and then update that emuNAND to 20.x. While the console is left asleep but connected to a network, it will drain the battery fast and become warm. The only surefire way to fix this issue afterward (that I know of so far) is to rebuild the emuNAND, from a sysNAND that does not have any linked user accounts or that is already on 20.x.
You could. If you ever boot stock OFW normally after that, eFuses will then be burnt to match what they should be at that OFW version, but this only prevents downgrading.Even found out i could update sysnand using sysnand cfw
Is there a way to enter precise numbers when partitioning with Hekate? Precise numbers with sliders is, well, less than ideal.
In 2022 I tried to install pokemon violet on my console directly and it got stuck in a perpetual loading.
Now its 2025 and I want to get rid of this and re-instal pokemon violet through the migswitch.
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Data management worked, thank.There is just slider I believe.
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You can try data management in system setting.