Gaming surrel moments you've experienced

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It was in Fable 2 and MASSIVE SPOILERSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS










In the final moments of the story, i was listening to Lucian's final rant before i was going to blow his brains out with my gun, then i hear a gunshot, i see him fall, look to my right, and the freaking NPC character Reaver killed him >_>.
Words do not describe how pissed i was, i literally broke my controller, 40+ hours just to have the final moment of the game stolen by the games AI.
 
I was in Halo 3 on Matchmaking (Big Team Social) It was One Bomb Assault and I just respawned. (This is on Rat's Nest btw)
This enemy comes flying round the corner on a mongoose and I see him just at the last moment about 3 seconds after respawning. Just as he was about to run me over I threw a grenade in his general direction and he runs into me.
Unfortunately I spawn in the same place as last time and I look right again and there's a warthog on my team apparently chasing the mongoose guy and then I notice my grenade explodes just behind the the warthog and sends is hurtling towards me. I was like.... 0_O WTF man, overkill....
wtf.gif

Yep I died twice in about 10 seconds for the most stupid reasons. I was so pissed I just teabagged my dead body waiting for it to happen again lawl.
(Can't believe I forgot to record the video :'(

Oh yeh and My kill was also stolen at the end of Fable 2, but luckily that was only the bad playthrough :'( I wanted to keep him alive "and together, luke, we shall rule the Universe"

Also When I'm FCing a song on Expert on GH and then the battery goes on the Guitar, it's almost impossible to hit the first note after it paused ¬.¬
 
Pfft, that was my uber-good playthrough >_>, after that i didnt even want to play anymore (that and the fact i had gotten about 815-1000 achievments, and played it for a week straight)

Also i have another pretty strange moment, it was in CoD4, and i was playing with a bunch of friends from school in Search and Destroy (You find the target and diffuse it, or arm it depending on your side).
And some guy who was on my friends team was making fun of my playing style (because i tend to rush, and get more kills, but die quickly). And i literally snapped, 2 matches straight i killed all 6 members of the enemy team by myself AND i got a triple knife kill without dying. Then cussed the guy out (pure adrenaline rush lol).
 
1.So Josh Killed Neku? That bastard! 2. Oh, so that Pi face guy kill Neku, I get it! 3. Oh shit, Josh really did kill Neku, I get it! 4. Holy shit, Josh kill Neku because he wanted his way? I get it! 5. Wait what the hell 6. *Speechless*

Added bonus: Fallout 3: When I first used the MIRV.

MIRV was the only weapon I used Real-Time Battles with.
 
Partners in time. When you get the the desert and go to open the dome and then get chases by like 100 shroobs. The cut scene that follows is amazing. the one where mario is talking to Kylie koops and Luigi and the babies are chased by a single shroob.
 
I'll add something to the Mario and Luigi parts: the 1337 Hammer Broz. When I read the dialog, I couldn't believe it. One of the funniest things I've EVER seen in gaming. And I really have to give kudos to the developers for paying attention to and acknowledging internet culture. I look forward to the English Mario and Luigi 3.

There were a couple of lesser known DS games that awed me in what they did graphically. DS is always considered a weak console for graphics, but that really is no match for the rare creative works.

Dementium- I'll never know how they managed a game on DS with a perfect 60FPS framerate, brilliant 3D, and real time dynamic lighting. The game has incredible atmosphere as well. Too bad the game is too repetitive. Something shared by the Moon game as well.

Star Wars Clone Wars Jedi Alliance- when I first saw screens of the game, I thought the backgrounds were prerendered. It was real 3D though. The environments are huge, flawlessly detailed, and the characters express emotions and move their mouths when they speak. And the entire game is voiced too by the actors from the TV show. This game also has dynamic light sources, and the characters and environments have realistic shadows that bend and distort as light hits them in a certain way. All I can say is that the game is a visual masterpiece. The camera shifts dynamically too, reminding me of the PS2 game Ico. It gives the game a very cinematic flair. Too bad the combat in the game is awkward and dull.
 
In Unreal tournament 1999 (clasic one). Once I was playing with a lot of friends againts bots in a small map. Some one got the nuclear missile and detonated it in the middle of the main rom. First death was because I was the destination of the missile, the second because a I reespawned in front of my body and the third because the explosion didn't killed me, but throw me in to the space.

Also, in other, when we were playing in 'Las man standing', I was the only one against a bot loosing (1 live against 2 of the bot), i killed the bot and then the bot respawned in the space.

and the third one, when I used the translocator (teleporter) to get from one building to another, and when I presed the trigger buton, one of my frends was passing throught. Then i appeared and gained a point.
 
irpacynot said:
Getting shat out of a giant monster Yoshi in Partners in Time was pretty weird...and funny.

Ha ha, I got to that part today. It appealed to my somewhat lavatorial sense of humour.
smile.gif
 
War said:
Almost every turnabout in the Phoenix Wright series. Best DS series ever.
yap I agree with you mate in every crime theirs a link with the old crimes and stuff like that and every episode is linked
especially when I sow Mr.wright in Apollo didn't expect that
smileipb2.png
that made me happy that he wasn't completely out
 
During the end of Apollo Justice.

When I saw...
Lamiroir's Bracelet (the other bracelet from the pair, the other one being with Apollo since the start of the game)

Jaw dropped, stylus dropped, uncomfortable silence for 30 seconds or so.
 

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