Supercard DSTWO SDK ready for developers!

  • Thread starter Thread starter Costello
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It's at least worth a try, I think.
Still, I'm looking forward to the maybe soon coming SNES Emulator.
 
I thought of..

If homebrewers manage to get DSi mode on homebew+DSTWO CPU to work together, then it definitely`d be a PSX emu available..

Well, i`ll stop daydreaming then haha.

Never give up coders! never!
 
A Gay Little Cat Boy said:
The cat boy had no idea the Supercard Two was that powerful
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I most say I am now impressed and glad Mike bought one for me
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With a card that powerful, it does open up some serous opportunities for the DS and DSi, once in the right hands.
Exactly, it's natively around 360MHz, can be overclocked to about 400-ish MHz (in the Dingoo, at least), which makes it slightly faster than the PSP. As the PSP homebrew scene has proved, it's possible to emulate the N64 (with a LOT of optimisation before games work to some degree, sadly) with this kind of hardware. I can see compatibility and speed improvements in the GBA and SNES emulator, at the very least, but it'll be exciting to see just what people can cook up with the SDK.

The Pi said:
How many people do you think lied about being a developer?
QUOTE(Berthenk @ Jul 30 2010, 03:57 PM)
Lots, they're just out there for dem free stuffz.
I've already said in prior posts that lying for a free DSTwo wouldn't work, because they're approaching notable homebrew developers (normmatt, AlekMaul, Flubba and Moonlight are some of the named devs) with the intention of giving them free DSTwo kits. All a person would get from outright lying to the Supercard team is an SDK that they would be unable to use without knowledge of C or C++ (and, of course, a DSTwo to test their programs with).

So nobody with two or more functioning braincells would bother unless they had a legitimate desire to develop for the DSTwo.

Edit- and considering the intelligence of some people, they'll have gone and applied for a free SDK anyway, despite many people mentioning it's no use to you unless you're a developer who owns a DSTwo.
 
I would totally apply for this because its kind of new territory for the DS but unfortunately I can only use Slot-2s on my DS (because my slot 1 is missing a pin).
 
Excellent! I hope the developer for "Colors!" gets the SDK! And the guy that developed moonshell, if moonshell gets an optimized version for SCDS2 it would be awesome.

I'll be waiting for some awesome apps and games for the SCDS2!!!
 
Veho said:
A working web browser would be neat.
That would be really great. I was wondering if there'd be some patch to use the CPU and extra RAM from the SCDS2 for the Opera DS Browser. If not, that could be the chance for a proper web browser.
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With the extra CPU and Ram, a pretty decent Browser could be made to work well
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Also they could add in a little patch for those of us with 3in1's and the little Ram Expansions, so it'd work even better.
 
EJames2100 said:
With the extra CPU and Ram, a pretty decent Browser could be made to work well
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Also they could add in a little patch for those of us with 3in1's and the little Ram Expansions, so it'd work even better.

I believe they have fixed (or at least attempted) the 3-in-1 issues with the so far not released SCDSTWO EOS 1.04 beta.

See above linked thread for details but the particular part i'm referring to isQUOTE7, increasing superCard lite, superCard MINI SD, superCard SD, superCard CF, ez3 in 1 support.
We will see how much more support that will be.
 
its funny how people think that team sc will do any leg work. i've been talking to developers about the sdk for the past month and a half. i'm also the one who suggested giving a free scds2 to developers who have a high standing in the nds homebrew scene. what are you probably going to see is some dingoo emus ported first as the scds2 uses the same cpu/ram. anyways back to talking to some devs i know now that its released.

cheers for the info costello.

-another world
 
I highly doubt we'll ever see a full working psx or n64 emulator, but I am happy to see a better nes emu for xl users, snes emu, and a more stable and less hassle gba emu. web browser i dont care about, no browser will better then a full laptop or desktop one.
And we should see a working gamegear for dsi users and for surely a sega cd emu and maybe a saturn one
 
Innkeeper said:
I highly doubt we'll ever see a full working psx or n64 emulator, but I am happy to see a better nes emu for xl users, snes emu, and a more stable and less hassle gba emu. web browser i dont care about, no browser will better then a full laptop or desktop one.
And we should see a working gamegear for dsi users and for surely a sega cd emu and maybe a saturn one

Sega CD is to much of a hassle it's just the same 16 or 32 with a better soundtrack, and I highly doubt that there will be a Saturn Emulator since the system is very hard to emulate.
 
Innkeeper said:
I highly doubt we'll ever see a full working psx or n64 emulator, but I am happy to see a better nes emu for xl users, snes emu, and a more stable and less hassle gba emu. web browser i dont care about, no browser will better then a full laptop or desktop one.
And we should see a working gamegear for dsi users and for surely a sega cd emu and maybe a saturn one
Everything created with the SDK will work on all dss.
 

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