I don't mean to get offtopic with the debate of pirating. But I hate how negative pirating is seen, even the name itself sounds negative. There are many great logical arguments against pirating and an even great number of logical arguments for pirating.
However, the reasons why pirating is so strongly forbidden is because of big corporations like Nintendo either are completely blind to the benefits they gain by pirating or they just strongly hate it and their views can be seen in their products (piracy checks and what not). To be honest, I know a few people who bought the wii because of it's homebrew capabilities and I do have a few friends who pirate but the arguments above apply and it may be the case that Nintendo is pulling more revenue because of pirating.
Pirating is full of complex factors, imagine pirating like an algebra problem... X^2 + 2x + 1 = 0. What Nintendo does is take only part of the algebra problem... "X^2 + 2x = 0" (leaving out the plus 1). Then they conclude that X must be equal to 0 and -2. However, if we look at the big picture:
X^2 + 2x + 1 = 0
=>(X+1)^2 = 0 (by factoring)
=>x = -1 (algebraic multiplicity of 2)
As you can see, Nintendo has came up with the wrong conclusion based on taking only part of the picture. Maybe they know that pirating may lead to financial gains which is why their system has been so easy to hack...
Anyways...
I'll stay on topic
However, the reasons why pirating is so strongly forbidden is because of big corporations like Nintendo either are completely blind to the benefits they gain by pirating or they just strongly hate it and their views can be seen in their products (piracy checks and what not). To be honest, I know a few people who bought the wii because of it's homebrew capabilities and I do have a few friends who pirate but the arguments above apply and it may be the case that Nintendo is pulling more revenue because of pirating.
Pirating is full of complex factors, imagine pirating like an algebra problem... X^2 + 2x + 1 = 0. What Nintendo does is take only part of the algebra problem... "X^2 + 2x = 0" (leaving out the plus 1). Then they conclude that X must be equal to 0 and -2. However, if we look at the big picture:
X^2 + 2x + 1 = 0
=>(X+1)^2 = 0 (by factoring)
=>x = -1 (algebraic multiplicity of 2)
As you can see, Nintendo has came up with the wrong conclusion based on taking only part of the picture. Maybe they know that pirating may lead to financial gains which is why their system has been so easy to hack...
Anyways...
I'll stay on topic