Super Mario 64 DS Editor v1.0

Discussion in 'User Submitted News' started by StapleButter, Jan 3, 2011.

  1. StapleButter

    StapleButter 'New Member' registered since 2009. Fuck yea.

    Dec 5, 2009
    Exactly What It Says On The Tin. An editor for Super Mario 64 DS, a la Toad's Tool 64, but for the DS remake of the game.
    (note that currently it is not as polished as TT64 but hopefully it will be soon enough [​IMG] )


    Download link: Enjoy [​IMG]

    - Moving existing objects and changing their settings (what they are and their parameters)
    - 3D preview that also supports object picking/moving
    - Changing a level's background
    - Changing a level's object banks

    Details on how to use it can be found in the provided readme and in this topic.
    The topic linked above is also the place for discussions about the editor.

    Tips you should remember:
    - Backup your ROM before using the editor on it. The editor is normally stable, but we never know what could happen.
    - Update your video drivers if you get an error message talking about glGenBuffers or OpenGL when opening a level (if you can't for whatever reason, the soon-coming v1.01 will include a fallback renderer for these cases)
    - Using objects that are not available within the level's object bank settings will crash the game, so watch the object bank settings. Also note that certain objects don't go through the banks system and are specific to the level they are used in (aka they can't be used in another level).

    I hope you will enjoy using it [​IMG]

    (I may be submitting this late; I first tried but wasn't allowed, because I am an idiot who failed to find the right forum [​IMG] )
  2. iFish

    iFish Slower than a 90s modem

    Jul 11, 2009
    Montreal, QC
    Looks promising.

    I'll give it a shot later.

  3. Schlupi

    Schlupi Gbatemp's Official Earthbound Maniac™

    Aug 31, 2007
    United States
    Rozen Queen Co, Chicago Branch
    This looks awesome. Will give it a try.
  4. LightyKD

    LightyKD Future CEO of OUYA Inc.

    Jun 25, 2008
    United States
    Angel Grove, CA
    Does this mean, mini Mario Galaxy soon? [​IMG]
  5. SPH73

    SPH73 Banned

    Sep 2, 2008
    United States
    DO WANT!!
  6. Maplemage

    Maplemage ಠ_ಠ

    Sep 23, 2008
    Why would you care?
    I'd do like to port one of the levels in the multiplayer =D
  7. iYoshi-

    iYoshi- GBAtemp Regular

    Mar 27, 2010
    Room #249,389
    This is promising
  8. StapleButter

    StapleButter 'New Member' registered since 2009. Fuck yea.

    Dec 5, 2009
    Super Mario Galaxy levels remade for SM64DS? Well, we're limited to levels with standard gravity then, because I don't think that SM64DS's engine supports anything better than standard fall-down gravity. There are still the pillars in Shifting Sand Land, that could help us do cool stuff, but that wouldn't exactly work like SMG's gravity engine, and be more limited ofcourse.

    But that could otherwise be an interesting idea. I thought of a Beach Bowl Galaxy remake, as soon as the editor gets 3D model editing abilities ofcourse.
  9. nutella

    nutella Low Glycemic Index

    Sep 4, 2008
    Your nearest supermarket
    Wow, you answered a joke with an honest explanation. I'm impressed.