No. SM63 is a flash game, the 3DS can't run flash. I'm pretty sure it's closed source too, so unless someone could somehow decompile the game it's not getting ported to anything.
i have a downloaded version but its super mario 63 redux, haven't played much but to me it seams like the only difference is the visual style of the game. the zip file came with .exe file and .pck file
the visuals kind of have a super mario world vibe
If anybody is thinking about taking on this task, please update us as often as possible. I'm interested
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i don't know where my message went so here is the link to the super mario 63 download and the swf to exe converter to convert the super mario 63 swf file when you download it
As has been expressed on literally every single "port this game for me" thread, there isn't just some "PC to 3ds converter" app that magically converts a PC app to be a 3ds app. Don't you think someone would've already ported everything if it wasn't a fucking hard thing to do?
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Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)