stuff we just let slide

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Urza said:
IT'S A VIDEO GAME.

IF IT WAS REALISTIC, IT WOULD DEFEAT THE PURPOSE OF PLAYING IT.

YOU MIGHT AS WELL GO OUTSIDE OR SOMETHING.
A furry?
Go outide?
Do less drugs plz.

Veho said:
The huge discrepancies between characters' moves and abilities in cutscenes and their in-game moves and abilities.In a player-controlled battle you can get set on fire, crushed, sucked into a black hole, frozen, sliced with a huge sword 25 times, and a single item or spell can fix it all.

In a cutscene, get stabbed and not even a phoenix down plus a megalixer can help you.

QUOTE(Sterl500 @ Aug 9 2010, 06:15 PM)
In D/P/P she came out for a Pokemon contest?
I think in Emerald I saw her at a contest as well.
 
QUOTE said:
In a player-controlled battle you can get set on fire, crushed, sucked into a black hole, frozen, sliced with a huge sword 25 times, and a single item or spell can fix it all.

In a cutscene, get stabbed and not even a phoenix down plus a megalixer can help you.

Indeed. Though the reason Aeris couldn't be revived is because Masamune is supposed to be a sword that prevents resurrection of any kind. It makes your body reject your soul or something.
So yeah the battles are unrealistic in the sense that when Sephy kills you, you shouldn't be allowed to revive, but whatever lol. According to videogame logic, you're usually only gravely injured and 'knocked out' when you fall in battle.

sudeki300 said:
how come in most rpg's you can go running through people's houses looking thorugh their cupboards and chests stealing stuff and they just stand there and smile then still answer your question as you have just robbed them blind.............................sudeki300

Haha I know, that always bothered me. It's so unrealistic, yet every RPG does it.
Most people would be crapping their pants if some dude with insane looking equips and his huge party randomly wandered into their house to look for valuable stuff.
 
Hells Malice said:
sudeki300 said:
how come in most rpg's you can go running through people's houses looking thorugh their cupboards and chests stealing stuff and they just stand there and smile then still answer your question as you have just robbed them blind.............................sudeki300

Haha I know, that always bothered me. It's so unrealistic, yet every RPG does it.
Most people would be crapping their pants if some dude with insane looking equips and his huge party randomly wandered into their house to look for valuable stuff.
Link's Awakening makes fun of that. X3
 
Rydian said:
In a player-controlled battle you can get set on fire, crushed, sucked into a black hole, frozen, sliced with a huge sword 25 times, and a single item or spell can fix it all.

In a cutscene, get stabbed and not even a phoenix down plus a megalixer can help you.
Inorite! But not only that, all the fancy moves and flashy acrobatics and one-hit-kills and surfing down the stairs on your shield while sniping people in the eye with a bow and arrow, none of which you can do in-game (except maybe in quick time events, but that's not really "in-game" now is it).

Video somewhat related and awesome.



Seriously, those quick time events are totally weird I mean they totally turn the gameplay on its head I mean you're playing an FPS and then all of a sudden you're playing Dragon's Lair I mean WTF.
 
Hells Malice said:
QUOTE said:
In a player-controlled battle you can get set on fire, crushed, sucked into a black hole, frozen, sliced with a huge sword 25 times, and a single item or spell can fix it all.

In a cutscene, get stabbed and not even a phoenix down plus a megalixer can help you.

Indeed. Though the reason Aeris couldn't be revived is because Masamune is supposed to be a sword that prevents resurrection of any kind. It makes your body reject your soul or something.
So yeah the battles are unrealistic in the sense that when Sephy kills you, you shouldn't be allowed to revive, but whatever lol. According to videogame logic, you're usually only gravely injured and 'knocked out' when you fall in battle.

sudeki300 said:
how come in most rpg's you can go running through people's houses looking thorugh their cupboards and chests stealing stuff and they just stand there and smile then still answer your question as you have just robbed them blind.............................sudeki300

Haha I know, that always bothered me. It's so unrealistic, yet every RPG does it.
Most people would be crapping their pants if some dude with insane looking equips and his huge party randomly wandered into their house to look for valuable stuff.
Okay, what part of an RPG IS realistic?
 
Rydian said:
One of my favourite webcomics
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And where this discrepancy gets really obvious is in RTS games. Cutscenes have units doing all sorts of impossible stuff, and the gameplay itself has none of that, due to game mechanics limitations (and the fact you can't really fit any of the spectacular cinematic actions from the cutscenes into strategic calculations). It's like a chess figure leaping over three figures and capturing two in one move. You can imagine a particularly motivated pawn doing it in a cutscene, but it can't happen in-game
tongue.gif
 
A cellphone which when dialed to certain numbers can summon any vehicle you pretty much desire. Oh and it can also heal, re-supply, and make you superman. And...it can make cops forget why they're chasing after someone with an rpg and dead people all around him. It's pretty much a cellphone, with, let's say, some higher power's number...
rofl2.gif


EDIT: Grammar
 
The Viztard said:
A cellphone which when dialed to certain numbers can summon any vehicle you pretty much desire. Oh and it can also heal, re-supply, and make you superman. And...it can make cops forget why they're chasing after someone with an rpg and dead people all around him. It's pretty much a cellphone, with, let's say, some higher power's number...
rofl2.gif


EDIT: Grammar

with that being said...

in GTA...pretty much all versions...you kill someone and an ambulance comes almost instantly. The whole police force also already know what you did instantly.
 
In every rpg the hero always has the chance to do a sub-quest or save the world. Yet the hero chooses to go out on the subquest for lets say months and the main evil guy just waits for him to continue with the story and finish all the subquest he has to do instead of just doing his plan and conquering the world. Also how some subquest have bosses that are extremely harder then the main bad guy. Oh and how even if the hero has the biggest bounty ever on their head, NO ONE, I MEAN NO ONE KNOW WHO THE FUCK HE/SHE IS! He/she doesn't even need a disguise, the only time people know the hero is if its someone the hero knew before the whole save the world thing.
 
gamefreak94 said:
Oh and how even if the hero has the biggest bounty ever on their head, NO ONE, I MEAN NO ONE KNOW WHO THE FUCK HE/SHE IS! He/she doesn't even need a disguise, the only time people know the hero is if its someone the hero knew before the whole save the world thing.

Ever played the original Final Fantasy? EVERYONE somehow knows you're the Warriors of the Light, lots of random townspeople tell you to restore the crystals, even if you're in like the third town in the game. It's like they walk around wearing nametags that say 'Light Warrior'.
 
The Viztard said:
A cellphone which when dialed to certain numbers can summon any vehicle you pretty much desire. Oh and it can also heal, re-supply, and make you superman. And...it can make cops forget why they're chasing after someone with an rpg and dead people all around him. It's pretty much a cellphone, with, let's say, some higher power's number...
rofl2.gif


EDIT: Grammar
In japan cell phones are a really, really, really big part of the culture, IIRC more young people have cell phones than home computers, that's why many japanese websites are formatted for cell phones.
 
I think the most glaring thing is how every hero, no matter what their beginnings, is somehow a master swordsman. Take Link for example. His past in most games is just an average village boy. But give him a sword and a shield and wham! He's a mean, green fighting machine! He can take down hordes and hordes of trained ruthless guards in a few swipes of his blade! And Ganondorf, the king of all evil and a master swordsman and burly man by any measure? He can't stand up to Link and his amateur swordsmanship and lack of muscle!
 
Guild McCommunist said:
I think the most glaring thing is how every hero, no matter what their beginnings, is somehow a master swordsman. Take Link for example. His past in most games is just an average village boy. But give him a sword and a shield and wham! He's a mean, green fighting machine! He can take down hordes and hordes of trained ruthless guards in a few swipes of his blade! And Ganondorf, the king of all evil and a master swordsman and burly man by any measure? He can't stand up to Link and his amateur swordsmanship and lack of muscle!
Ha ha, that is sooo true.
 
Guild McCommunist said:
I think the most glaring thing is how every hero, no matter what their beginnings, is somehow a master swordsman. Take Link for example. His past in most games is just an average village boy. But give him a sword and a shield and wham! He's a mean, green fighting machine! He can take down hordes and hordes of trained ruthless guards in a few swipes of his blade! And Ganondorf, the king of all evil and a master swordsman and burly man by any measure? He can't stand up to Link and his amateur swordsmanship and lack of muscle!

It's a perk of being the prophetic defender of light.

...Isn't that how it goes??
 
qwertymodo said:
Eating a mushroom makes you instantly twice as tall... trippy much? Or how about the whole Mario pipe concept o_O
I always did wonder about that o.O and a random thought came to my mind, i used to hate mushrooms until i found out about Mario, now I eat them all the time o.O
 
Hatsune Miku said:
qwertymodo said:
Eating a mushroom makes you instantly twice as tall... trippy much? Or how about the whole Mario pipe concept o_O
I always did wonder about that o.O and a random thought came to my mind, i used to hate mushrooms until i found out about Mario, now I eat them all the time o.O

And what about bowser's inside story?
We're in bowser... kay...
But, if bowser could jump, he could easily go to, for example toad town, and jump in the pipe. WHAT THE F*CK would happen if he would do that o.O
I mean really, the ledges he has to jump over are about 10 centimetres tall?
He doesn't even litterally have to jump over them, rolling or something is fine too (and we know that he can roll, but he can't jump)

Edit portal stuff:
This is one of the reasons, that if the portal gun will be ever made (dono how
tongue.gif
)
They won't bring it out to public, unless it's for war or whatever.
In the game you can't shoot portals in people (or atleast... due to the lack of people we're not sure but whatever xD)
If one would do that irl, shoot the blue portal @ himself, in his leg.
Then he would shoot a portal @ the wall, the red one.
What would happen when he enters the red portal?
That guy would be seriously f*cked up O.O

Edit2:
If that guy doesn't die or whatever, then we get irl lag. Yes lag
tongue.gif

Because he has just created INFINITE dimensions.
Because really, what would your computer do when you want to open a .exe which is as big as infinite bytes?
Edit3:Wait, it would give an error message after loading for too long
tongue.gif

I hope that doesn't happen irl, god saying NO! DON'T! Bad guy with portal gun!
NO!
 

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