Hacking SSB 3ds Badge Editing format

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+90, -30 equipment works.

+90, -30 is indeed the best value for non-default equipment.

With Risky Respawner: +90, -2 working.
 
What is non-default equipment?

Also is Risky respawner the highest plus with lowest negative you've ever done? So everything else can be (+90, -30) as you said before right? One more thing I wanted to make certain of, your able to freely choose the + and - in any stat you want as long as the amounts are correct right?
 
Thank you very much for your support on this. If I could make any request, try to do vampire badge next. I'm curious about that one.
 
Thank you very much for your support on this. If I could make any request, try to do vampire badge next. I'm curious about that one.
i stated on the previous page a vampire hammer for DDD was successful. I should be able to experiment tonight.
He'll get to it. Are you wanting to know the limits for it?
 
He'll get to it. Are you wanting to know the limits for it?
Thats exactly what I want to know.

Just wanna make myself clear, I am not rushing anyone. I am eager to learn how this works just as everyone else is. Please take all the time you need.
 
Version 1.0.0
http://i.imgur.com/8mzMA2r.png :: Brand new game save
http://i.imgur.com/gjf54My.png :: Applying the 3 default badges to toon

http://i.imgur.com/9joysCL.png :: Mario with 2 Life steals @ Vampire Brawn, and Shield Degenrator Overalls @ Weakend Shield regeneration
19 00 DA FF 00 00 03 00 30 00 02 30 FF FF 00 00 06 00 00 00 00 00 00 00 "Life steal with vampire brawn"
Every badge is 24 bytes.


All credit goes to Glitch for finding this information. I was merely a tester of sorts.
 
http://i.imgur.com/VQHU8qu.png

Highlighted are:

+200 Atk, Critical hitter attack badge
+200 Def, Critical Hitter Defense Badge
+200 Spd, Critical Hitter Speed Badge


It looks like badge effects don't stack in-game.


Adding badges into "blank" spots works. BUT, they will be overwritten once you get another badge during regular gameplay.
 
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Out of curiosity, about the generic badges, Brawn/Protection/Agility badges that can be equipped by any character.
Do they have a lower maximum stat than the +90 that character specific equipment can reach?

I've also noticed that life-stealing/vampire equipment always seems to have lower positive stat than it's negative stat.
 
It looks like you can do +90, -1 for any negative effect.

With positive effects, i'm not sure if all of them share the same stat ranges or if its seperate by effect yet.
 
So I won't be able to do anything without a flashcart atm? That's sad.

Could you try doing badge combinations that affect your stats as little as possible? With / without positive and negative effects.
Would be nice to make characters that have ~0 in all stats but with bonus effects. Especially having any bonus effect for any character.
 

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