ROM Hack [Spider] ARCode

  • Thread starter Thread starter KazoWAR
  • Start date Start date
  • Views Views 996,688
  • Replies Replies 3,416
  • Likes Likes 27
making ar codes for those is useless since we can dump our saves and use PKheX to get anything we want...
but if you want i found a few oras hex save offset values to edit your battle box, coz pkhex doesnt support cheating and messing around with looked battle box is considered cheating, battle box set/delete options in pkhex are looked...
2f790 04 = offset and starting byte of the first poke in the first box
battle box ED = length in bytes of 1 poke
3980 0b 3a70 07 5 = starting offset/byte and the ending offset/byte (the first 5 bytes are box data...)
3ef0 0f = ending offset/byte of battle box
Party 104 = length in bytes of 1 poke
12b10 0c 12c10 0f 22 = starting offset/byte and the ending offset/byte (the last 22 bytes are box data...)
13130 03 ending offset/byte of party


I wanted x/y since I on't got oras, but I'm gonna dig deeper into this. ;), thank you anyways, I couldn't use PKheX for 999 items, since it only supports up to 995.
 
I wanted x/y since I on't got oras, but I'm gonna dig deeper into this. ;), thank you anyways, I couldn't use PKheX for 999 items, since it only supports up to 995.
to find your values view a poke that is in your first spot in battle box then set it in the first spot of your party, export your save with a different name and compere your saves in the hex editor = the first byte of difference is the start of your Party, copy the ED amount of bytes and search it on the unedited save to find your battle box offsets....use the edit&compere logic to do other stf 2...
 
to find your values view a poke that is in your first spot in battle box then set it in the first spot of your party, export your save with a different name and compere your saves in the hex editor = the first byte of difference is the start of your Party, copy the ED amount of bytes and search it on the unedited save to find your battle box offsets....use the edit&compere logic to do other stf 2...

Should i dump it as a bin or as a sav? I can't dump it as a sav, btw.
 
ram2sav dumps bin format only, so yeah its .bin:]


Thanks, gonna try it when I'm back home. Btw, did you see google mailbox yet and google panda? These are all google april fools day jokes, pretty nice though. Samsung galaxy blade edge is also nice and honda's selfie car is something a lot of people would love to see. :D
 
My emunand is 9.4.0-10E and i use this tutorial:
1 – Don’t panic!

2 – Go here: https://gbatemp.net/threads/3dnus.376488/ and download “3dnus”!

3 – Unzip the archive using your favorite program.

4 – Open the folder that you unzipped the program.

5 – Open either “3DNUS_64bit.exe” or “3DNUS_32bit.exe” in your computer.

6 – In the program, below “Title ID” type(without quotes): “0004003000009D02”

7 - Below “version” type(without quotes): “4096”

8 – Check the box that next to it says: “Change version number(s) to:” and type in the box next to it (without quotes): “65535”

9 – Make sure the box that says: “Pack as .CIA” is checked, and press download.

10 – Wait for it to download! (It will tell you when it is done!)

11– In the same folder that 3dnus is, will appear a new file named: “0004003000009D02.cia”

12 – Copy “0004003000009D02.cia” to your SD card.

13 – Place your SD card in your 3ds and install “0004003000009D02.cia”

14 – Congratulations! You installed a exploitable version of the browser and you are now ready to go!

15 – Pat yourself in the back and go to the next Spoiler tag.

I know it works on emuNAND... but just like the two 3DSs I have on 9.2... I want the dumping to be able to work on sysNAND 4.4 JP 3DS so I can dump memory and take out my SD card immediately instead of always having to restart the game.

I installed the newer browser on my 4.4 3DS sysNAND via Gateway and an SD card without emuNAND... but the exploit still doesn't work.
 
Added a web-interface for my ROP/GW launchers so my bin-less version of arcode can also be launched from the WEB interface, as well as QR code can be generated with copy-paste normal cheat code data. The link for 3DS Tools is in signature


can't generate qr codes for any rop method
 
  • Like
Reactions: dsrules
i'm sorry if it is oot
but i found some code from Japanese website called gkzones
does anyone know how to make a post in there?
cause i need to post to get the code
 
I give up trying to use other people's codes. I don't know which ones are NTSC U and which ones are PAL.

If peolle give me a PAL RAM dump for Fire emblem awakeining, I can port codes.
 
  • Like
Reactions: Margen67

Site & Scene News

Popular threads in this forum