There are some sounds that are immune from the volume slider (which seems to be digital despite analog bounds). I understand the legal requirements of the shutter sound playing even when 'muted' or with headphones in (disablable by plugin). But I noticed in Ace Attorney 6, there's an immutable 'click' as you navigate the Illustration / Anime Cutscene gallery. Similarly, HexFlow has the same behavior on Vita (which also has a shutter sound). Is there any way to force games to respect the volume?







