Sony celebrates the sale of 3 million PS VR units

Discussion in 'GBAtemp & Scene News' started by Prans, Aug 16, 2018.


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    Launched in 2016, the Playstation 4's VR peripheral has reportedly sold over 3 million units to date according to a blog post today on Playstation Blog. Along with the PS VR, 21.9 million PS VR games and experiences have been sold with the top 10 most-played titles being the following:
    1. The Elder Scrolls V: Skyrim VR
    2. PlayStation VR Worlds
    3. Rec Room
    4. Resident Evil 7 biohazard
    5. The Playroom VR
    6. Job Simulator
    7. Until Dawn: Rush of Blood
    8. Batman: Arkham VR
    9. Farpoint
    10. Superhot VR
    At the time of writing, the PS VR's catalog boasts nearly 340 games and experiences with titles like Astro Bot Rescue Mission, Blood & Truth, Déraciné and Firewall Zero Hour to hit the platform in the coming months.

    To celebrate the milestone, Sony announced the launch date of two new games to enter the PS VR's growing lineup:

    Creed: Rise To Glory September 25, 2018

    creed.

    Evasion October 9, 2018

    evasion.

    Are you among the 3 million PS VR owners? If so, what is your favorite game on the platform?

    :arrow: SOURCE
     
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    Discussion (51 replies)
  1. Dr.Hacknik

    Dr.Hacknik Advanced Maniac | Dev | Trans

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    3 million units in over two years? Is that really something worth celebrating?

    Then again, I don't really know what the average for a VR unit is; sold units over a time period that is.
     
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  2. azoreseuropa

    azoreseuropa GBAtemp Guru

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    LOL! Really ? I smell the rat, Sony. Silly.

    No, I am not one among the 3 million PS VR owners. Not interesting.
     
  3. gamesquest1

    gamesquest1 Nabnut

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    I wonder how many of those are people buying a replacement because the headset wire broke and Sony don't offer replacements
     
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  4. vb_encryption_vb

    vb_encryption_vb That hardmod guy....

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    I had one, and would get one again, if they ever launch a newer model, hopefully it will be wireless, that was the only real downfall it had imo. Also, if they had something other than the motion controllers would be nice. Them things are garbage.
     
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  5. KiiWii

    KiiWii GBAtemp Guru

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    Lol.

    Part of me wants a PSVR, but not a £299 part of me.

    3 million... that’s not a large number really.
     
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  6. sarkwalvein

    sarkwalvein There's hope for a Xenosaga port.

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    With less penetration than the Dreamcast and only some 3 times the sales numbers of the Virtual Boy, I guess we can call this a failure?
     
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  7. Dr.Hacknik

    Dr.Hacknik Advanced Maniac | Dev | Trans

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    Well, in actuality it is a large number. But nothing compared to what other Brands have pulled off; some in less than two years.
     
  8. KiiWii

    KiiWii GBAtemp Guru

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    It just reminded me that scene in Austin Powers where Dr Evil is asking for $1,000,000 and everyone around him is laughing how little that was by today’s standards.
     
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  9. vb_encryption_vb

    vb_encryption_vb That hardmod guy....

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    If you never actually used it, your comments really don't mean anything. Only reason I sold mine was due to the fact I was going through a divorce and needed the money at the time. I bought mine around the time it launched, paid around $700 for a bundle that came with everything, headset, motion controls, camera, docking station, Batman VR.
     
  10. VitaType

    VitaType GBAtemp Maniac

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    I think even the eyetoy managed to sell ~2.4 million within not even one year, before it even launched on the JP market. I would call the eyetoy a failed attemp anyway and now I should be impressed by 3 million units sold over almost two years? :huh:
     
    Last edited by VitaType, Aug 16, 2018
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  11. Cyan

    Cyan GBATemp's lurking knight

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    3 million is not much, the PSVR is not selling that well. or is VR in general not used much?

    I bought it on release day, then it fried (with other devices). Sony replaced it for free, but gave me a used unit, which was probably from their "return stock", so it has issues.
    the hdmi signal is being lost, or corrupted out of sync (different effect on screen), or maybe parasite from usb or hdmi port at best. I have to reboot when it happens or else I have sound stuttering and strange effect on screen.

    I don't play a lot of VR games (because I don't play a lot of games at all, and don't want to pay for each to just "test" 5 minutes to know if I like or not).

    The game I play the most in VR is Wipeout Omega Collection. (nobody to play with me?)
    I plan to buy Moss.


    I'm disappointed that PSVR v1 didn't have the HDR Passthrough. I don't want to pay 300€ for V2, for the few games I have it's too much money. maybe when my replacement dies ... (if it doesn't make my PS4 die too).
    for now, I unplug it when I need HDR. and it's better unplugged when I don't need it, due to problem mentioned above (yes, even when the VR is not in used).
    a v3 wireless would be great!
     
    Last edited by Cyan, Aug 16, 2018
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  12. DbGt

    DbGt GBAtemp Regular

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    what are you people all talking about??

    The PSVR is a $300 Add ON, 3 million while appearing to be a low number it actually is probably better than what Sony expected, it is the best selling VR headset by far. Last time i checked PSVR was ahead in sales even if you combined the Vive and Rift sales.
     
    Last edited by DbGt, Aug 16, 2018
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  13. sarkwalvein

    sarkwalvein There's hope for a Xenosaga port.

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    So VR as a whole is a failure?
    Hmmm... Such a pity. I wanted it to last.
     
  14. DbGt

    DbGt GBAtemp Regular

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    Not a failure i would say, its just that the entry $$$ is still too high, its a niche market (for now) not a failure.
     
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  15. sarkwalvein

    sarkwalvein There's hope for a Xenosaga port.

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    I hope it goes down in price and improves a bit. Perhaps I get one next year if it's still around.
     
  16. godreborn

    godreborn GBAtemp Guru

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    I've not tried one of these. I think that it would make me dizzy.
     
  17. Noctosphere

    Noctosphere Adoptive father of my kitty named Zelda

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    Back with kitty Zelda forever :D
    I MIGHT buy a real VR headset for my pc if the price drop
    seriously, 400CAD is way too expansive
     
  18. Cyan

    Cyan GBATemp's lurking knight

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    I don't know how the other headset are, I tested only PSVR, but I find the lens not that great.
    it's a front picture, made bigger with a lens. the picture is blurry on the sides. I would have prefer a wide vision (like seeing a little on the sides when moving the eyes, not the head). it's natural to see on the side when you look in front of you.
    it probably would have required different in-game cameras to project a wide picture at different speed/angle on the device. maybe on a future technology.

    I tested a U projector once (front and 2 sides), it was great immersion feeling, without VR headset, just by having proper pictures on the side.
    I can't find any picture on the net to show what it looks like.
    edit: something like that, and that, except it was on a U share instead of a square room. it requires multiple projectors for multiple joint vertical pictures instead of a single bent image, like 360° camera on google cars for googlemap.

    A mix of that with VR would be really impressive.

    yeah, some games does.
    it's not doing it when moving forwarder (racing games like wipeout or Thumper give me no nausea effect at all), while strafing and turning does (FPS games like Tombraider, here they lies, Robinson, these are the worse). so I don't know if it has to do with how the camera is managed, how many light, or framerate, or colors, etc., but some games are more problematic than others.
    lots of games are using the "teleport here" solution, you just look where you want to go and go there without moving. just looking around is fine, as your brain feels what it sees.
     
    Last edited by Cyan, Aug 16, 2018
  19. Glitchk0ud1001

    Glitchk0ud1001 Advanced Member

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    Somewhere with Princess Celestia
    And the PS Vita well thanks......
     
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