Game works just fine on 18.1.0 Switch.
Spec wise it seems to be like this:
OG Generations
handheld: 720p, 30fps
docked: 1080p, 30fps
Slight detail changes between modes. Has the same crappy per-object motion blur as the og game on PS3/360, so it feels very similar to those versions except for its slightly higher res. Shadows are extremely blocky for some reason. This is a near 1:1 port of the og game, I'm not that impressed, they should've targeted 60fps.
Shadow Generations
both modes: dynamic 720p, 30fps
More noticeable detail changes between modes, but overall looks nicer than og gens while running equally smoothly. I'm impressed. Overclocking can improve the dynamic res a bit but the 30fps seems stable no matter what
Spec wise it seems to be like this:
OG Generations
handheld: 720p, 30fps
docked: 1080p, 30fps
Slight detail changes between modes. Has the same crappy per-object motion blur as the og game on PS3/360, so it feels very similar to those versions except for its slightly higher res. Shadows are extremely blocky for some reason. This is a near 1:1 port of the og game, I'm not that impressed, they should've targeted 60fps.
Shadow Generations
both modes: dynamic 720p, 30fps
More noticeable detail changes between modes, but overall looks nicer than og gens while running equally smoothly. I'm impressed. Overclocking can improve the dynamic res a bit but the 30fps seems stable no matter what













