WIP Sonic Robo Blast 2 Switch port

Discussion in 'Switch - Emulation, Homebrew & Software Projects' started by carstene1ns, Jun 5, 2018.

  1. Sonicbrawler

    Sonicbrawler GBAtemp Regular

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    Pretty nice. any idea how you'll go about adding in the ability to add in wads?
     
  2. Jonna

    Jonna Some sort of musician.

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    Man, I played this back when it was the original Sonic Robo Blast, and the only 3D Sonic was Sonic DOOM, who's programmer eventually went on to make SRB2.

    The Christmas demos are fresh in my memories.
     
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  3. BlueFox gui

    BlueFox gui SOMEONE

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    i just had internet after 2011, learn how old this game is was really impressive
     
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  4. Jonna

    Jonna Some sort of musician.

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    Yeah! Check out the wiki on the history of it. It's crazy, they even have downloads of the old versions (but good luck running them on Windows 10).
     
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  5. BlueFox gui

    BlueFox gui SOMEONE

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    yeah i already read about it, and i already tested some old versions
     
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  6. Tomobobo

    Tomobobo Champion.

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    Thank you @carstene1ns this is one of my favorite homebrews!
     
  7. SwitchGlitch

    SwitchGlitch Advanced Member

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    Even the fricking gba can run the doom engine
     
  8. BlueFox gui

    BlueFox gui SOMEONE

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    psp can't handle sonic robo blast XD
     
  9. SwitchGlitch

    SwitchGlitch Advanced Member

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    wait psp cant. even the less powerful ds can run it
     
  10. BlueFox gui

    BlueFox gui SOMEONE

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    people already ported sonic robo blast to PSP, the second stage is unplayable, doom engine used for sonic robo blast isn't actually that easy to run i mean, different from normal doom, DS surely can't run, as 3DS can't, and PSP struggle
     
  11. SwitchGlitch

    SwitchGlitch Advanced Member

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    ok i didnt know. i mean the doom not sonic robo blast
     
  12. BlueFox gui

    BlueFox gui SOMEONE

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    yeah yeah ik :P
     
  13. SwitchGlitch

    SwitchGlitch Advanced Member

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    :psp: Slow
    :nds: Unplayable
    :switch: Thats actuly pretty good
    :sp: Dont Even tink about it

    — Posts automatically merged - Please don't double post! —

     
  14. BlueFox gui

    BlueFox gui SOMEONE

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    3ds da besto
     
  15. SwitchGlitch

    SwitchGlitch Advanced Member

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    :rofl2::rofl2:
     
  16. BlueFox gui

    BlueFox gui SOMEONE

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    yeah it is, now stop cuz this is offtopic and mods will get mad at you : D
     
  17. SwitchGlitch

    SwitchGlitch Advanced Member

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    ok
     
  18. Miqote

    Miqote GBAtemp Regular

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  19. carstene1ns
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    carstene1ns Advanced Member

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    Yep, doom engine should work nearly everywhere. I have working hexen/heretic on switch, too.
    Currently our limit is the software rendering (low resolution and fps), so game play can get laggy when you turn around and such.

    About custom wads: Never tried. Might be not setting the folder correctly somewhere, need to check. ;)
     
    Last edited by carstene1ns, Jun 5, 2018
  20. Miqote

    Miqote GBAtemp Regular

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    Would you be able to release a Doom port? The current release doesn't work on 5.x.
     
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