Sonic Robo Blast 2 Switch port

Hoi, I have ported SRB2 to Nintendo Switch!

Teaser Video:


This is no proper release yet, but mainly a test build. Button configuration is not final yet (MINUS is mapped to ESC for now)
and also the startup time needs to be improved (currently it seems to wait for a network timeout for about a minute :unsure:).

Download: attached here (provided by oreo639). You need to get the data files yourself from srb2.org.

Feedback welcome.
 
Last edited by carstene1ns,
finally a good game XD
i love it


seriously dude how??? XD
this game is older than Sonic Adventure
i remember play the old versions back in 2006, 2007
Man, I played this back when it was the original Sonic Robo Blast, and the only 3D Sonic was Sonic DOOM, who's programmer eventually went on to make SRB2.

The Christmas demos are fresh in my memories.
 
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Man, I played this back when it was the original Sonic Robo Blast, and the only 3D Sonic was Sonic DOOM, who's programmer eventually went on to make SRB2.

The Christmas demos are fresh in my memories.
i just had internet after 2011, learn how old this game is was really impressive
 
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wait psp cant. even the less powerful ds can run it
people already ported sonic robo blast to PSP, the second stage is unplayable, doom engine used for sonic robo blast isn't actually that easy to run i mean, different from normal doom, DS surely can't run, as 3DS can't, and PSP struggle
 
people already ported sonic robo blast to PSP, the second stage is unplayable, doom engine used for sonic robo blast isn't actually that easy to run i mean, different from normal doom, DS surely can't run, as 3DS can't, and PSP struggle
ok i didnt know. i mean the doom not sonic robo blast
 
Yep, doom engine should work nearly everywhere. I have working hexen/heretic on switch, too.
Currently our limit is the software rendering (low resolution and fps), so game play can get laggy when you turn around and such.

About custom wads: Never tried. Might be not setting the folder correctly somewhere, need to check. ;)
 
Last edited by carstene1ns,
Yep, doom engine should work nearly everywhere. I have working hexen/heretic on switch, too.
Currently our limit is the software rendering (low resolution and fps), so game play can get laggy when you turn around and such.

About custom wads: Never tried. Might be not setting the folder correctly somewhere, need to check. ;)

Would you be able to release a Doom port? The current release doesn't work on 5.x.
 

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