I'm having difficulties compiling this to proper .CIA... it does compile, just instantly returns to Home Menu on boot. 3DSX file works perfectly fine and data files are in their proper place. Can anyone help???
The same happens to meI'm having difficulties compiling this to proper .CIA... it does compile, just instantly returns to Home Menu on boot. 3DSX file works perfectly fine and data files are in their proper place. Can anyone help???
you can pass me the cia file?I'm having difficulties compiling this to proper .CIA... it does compile, just instantly returns to Home Menu on boot. 3DSX file works perfectly fine and data files are in their proper place. Can anyone help???
what does lobotomised audio mean? can i run it somehow without this NTR mode 3 which i dunno what it even means?O3ds bottom screen 320x240 build (lobotomised audio version) - run in NTR mode 3
A fork of the decomp where the audio sections have been commented out and the storage variables have been tweaked to at least run on o3ds they named their commit " lobotomised" which i thought was funny.what does lobotomised audio mean? can i run it somehow without this NTR mode 3 which i dunno what it even means?
Also where should i put my mania files?
this is the newest version for the new 3ds with sound, just put the data.rsdk in "SonicMania" and move the "SonicMania" folder to the folder on your sd called "3ds" and that's it, the game starts from homebrew launcher
Talking about this, yes, i have a cia build, heres work only in new 3ds/2ds and it have sound. Works the sonic mania plus an non-plusI'm having difficulties compiling this to proper .CIA... it does compile, just instantly returns to Home Menu on boot. 3DSX file works perfectly fine and data files are in their proper place. Can anyone help???
Yeah, its a build errorIt seems the system just freezes after beating the boss in Hydrocity Act 2. Anyone happens to encounter this bug too?
Other than that, the port runs great.
Thanks, it works! It has banner and icon I wanted in my CIA too so thats an extra bonus for me lol.Talking about this, yes, i have a cia build, heres work only in new 3ds/2ds and it have sound. Works the sonic mania plus an non-plus
The cia file is made from the elf file of the build, it is not a 3dsx forwarderThanks, it works! It has banner and icon I wanted in my CIA too so thats an extra bonus for me lol.
Would you be able to tell how you got it running? I assume it has to do with the specific .rsf file configuration.
I am aware, I know what CIAs are made from.The cia file is made from the elf file of the build, it is not a 3dsx forwarder
I’ve tested this earlier and it works, although when I started the game it showed the Homebrew splash screen for a second then went to a black screen then after some time ran the game (which I understand the game takes time to load) but I dunno why the Homebrew splash screen would appear as this doesn’t happen with the other Homebrew cia games I’ve played (Mario 64, Sonic 1/2/CD, Sonic Robo Blast 2, etc).Talking about this, yes, i have a cia build, heres work only in new 3ds/2ds and it have sound. Works the sonic mania plus an non-plus
my compilation no, but others yesIts work on o3ds now ?