Homebrew RELEASE Sonic 3 AIR

I am on 12.1.0 I am not sure why you are having issues. Good luck :)
My mistake I didn't realize a very important file was
missing is there any chance you can make a forwarder with this image as the icon to launch the game if possible
Screenshot 2021-09-09 at 09-48-42 Pin on Games.png
 
I wonder if the guy that is working on the Sonic Mania port for PS3 could port this to the PS3.

The Android- err, 'Nintendo Switch' is getting a lot of homebrew ports these days. But no offense to it, I would like to get one eventually.
 
I wonder if the guy that is working on the Sonic Mania port for PS3 could port this to the PS3.

The Android- err, 'Nintendo Switch' is getting a lot of homebrew ports these days. But no offense to it, I would like to get one eventually.

Well not this but Sonic 3 Complete can run on anything that can run a Sega Genesis rom and is not a bad second choice.
 
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Is there a way to build from the main version for Switch? it's outdated and some mods don't support it.
The author's website is offline and the latest version on WaybackMachine is from 2021.

EDIT: I tried building myself from Eukaryot's repo but the makefile doesn't seem to build. I have all dependencies and it refuses to build... if anyone has managed to build it, let me know.
 
Last edited by ShelbySann,
Is there a way to build from the main version for Switch? it's outdated and some mods don't support it.
The author's website is offline and the latest version on WaybackMachine is from 2021.

EDIT: I tried building myself from Eukaryot's repo but the makefile doesn't seem to build. I have all dependencies and it refuses to build... if anyone has managed to build it, let me know.

Make sure to allow all files permissions and run as Administrator if you are using windows. Also check the log file to see what went wrong.
 
Make sure to allow all files permissions and run as Administrator if you are using windows. Also check the log file to see what went wrong.
Using Arch Linux here. My environment variables are set properly, it fails immediately. "No rule to build « obj/Switch/Oxygen/lemonscript/source/lemon/compiler/FunctionCompiler.o »".
 
Using Arch Linux here. My environment variables are set properly, it fails immediately. "No rule to build « obj/Switch/Oxygen/lemonscript/source/lemon/compiler/FunctionCompiler.o »".

Sorry but try the Windows version then.

That has literally solved my problems so far when it comes to stuff like this. Dunno why, probably cause the coders main os is Windows or something?

Also Arch is not the most compatible Linux, for that you want Debian or Debian based.
 
Sorry but try the Windows version then.

That has literally solved my problems so far when it comes to stuff like this. Dunno why, probably cause the coders main os is Windows or something?

Also Arch is not the most compatible Linux, for that you want Debian or Debian based.
I'm sorry but the "windows version" requires VS Studio 2019, which I don't have a license for, and won't resort to pirating, but thanks anyways,
 
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