Homebrew So, now that Browserhax is dead...

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SnakeOil092

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And I can't use oothax or ninjhax because I don't have these games, what do I do? I am on the latest 10.6 sysNAND(Yes, I fucked up by mistake, I know). I have a N3DS. Is there a chance someone could bypass the Browserhax fix?
 
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Or you can buy a wonderful flashcard called Sky3DS+ where it can magically save you hundreds whilst not enabling you to downgrade to 9.2, can allow you to play games at the most.
 
buy/borrow one of the games, get your device hardmodded, downgrade to 9.2, downgrade to 2.1, dump otp, restore your 9.2 backup, set up arm9loaderhax, update to 10.6
 
Here's another complainment thread about something we can't do nothing to solve.

Just wait or try to find a new exploit.
Could you give me the link to that?

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buy/borrow one of the games, get your device hardmodded, downgrade to 9.2, downgrade to 2.1, dump otp, restore your 9.2 backup, set up arm9loaderhax, update to 10.6
Too much of a pussy to hardmod.

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Or you can buy a wonderful flashcard called Sky3DS+ where it can magically save you hundreds whilst not enabling you to downgrade to 9.2, can allow you to play games at the most.
I've heard a lot of things about that flashcart. I wonder how I could order it though.
 
Not yet other than hardmods, they'd have to find a new access point for MCH2 to work off of since they fixed that in 10.4.

This is not a question of access point to memchunkhax. Memchuckhax2 has been patched, end of the line.
We need a new kernel exploit on >10.3 firmwares, but it can take a lot of times since there a are really hard to find. Maybe it'll never happen, we don't and can't know.

Just be patient or do an hardmod.
 
Not yet other than hardmods, they'd have to find a new access point for MCH2 to work off of since they fixed that in 10.4.
Memchunkhax2 will not come back. Ever. Maybe eventually another bug related to memory chunks could appear, but Memchunkhax2 will not come back. The bug was fixed so there's no race condition in there anymore. It doesn't matter where the memory allocation call came from in the first place.
 
Τhat might be a long time, but I have faith in this community.

Just bear in mind too, that as Nintendo patches up entry points, that they're gone forever and there's not exactly an unlimited supply of them. People have to find new entry points, which can take months, years, or may never happen at all (ps3 is a pretty good example of this - they found one entry point and that was basically it).
 
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