Homebrew SNES9x for Old 3DS

  • Thread starter Thread starter bubble2k16
  • Start date Start date
  • Views Views 883,961
  • Replies Replies 2,507
  • Likes Likes 147
this is MUCH better than BlargSNES in terms of compatibility and speed. I couldn't even get BlargSNES to run Chrono Trigger but SNES9x runs it almost perfectly

--------------------- MERGED ---------------------------

Much better than BlargSNES in terms of compatibility, Might look at the code and add improvements. Might be 15 but i'm fluent in C and C++ also JAVA.
 
  • Like
Reactions: MKKhanzo
Hey Bubble2k16. I updated to 11.6 and I got the homebrew running, I tried to open snes9x but then it freezes with a top screen black and bottom screen yellow. Think I could get some assistance?
 
Hey Bubble2k16. I updated to 11.6 and I got the homebrew running, I tried to open snes9x but then it freezes with a top screen black and bottom screen yellow. Think I could get some assistance?

Hmm.. I'm not too sure what's happening. Seems like the newer firmwares have problems with my emulators... I'll try to update my firm to 11.6 sometime to see what's really the cause.

In the meantime, I'd like to share this:

Screen Shot 2017-10-28 at 8.22.18 AM.png


Still doing some testing to make sure the code doesn't break the Japanese version, and the SF2Alpha, and any other SPC7110 game.
 
Last edited by bubble2k16,
I use cubic ninja to get into homebrew. Once I am in the Snes9x emulator just freezes when I'm starting it up. I also tried blargSnes and I get a grey screen but the game music keeps going like nothing.

I am not sure about Cubic Ninja, but I finally got to set up Luma v8.1.1+B9S + on firmware 11.6.

I did manage to launch Snes9x for 3DS v1.11 using the CIA and 3DSX version (via HBL on the home menu), and could play games without problems.
 
In the meantime, I'd like to share this:

View attachment 104231

Still doing some testing to make sure the code doesn't break the Japanese version, and the SF2Alpha, and any other SPC7110 game.

Thank you SO much, dude! You're the bomb!

(Also, will this update fix the compatibility with BS Zelda?)
 
  • Like
Reactions: MKKhanzo
Hmm.. I'm not too sure what's happening. Seems like the newer firmwares have problems with my emulators... I'll try to update my firm to 11.6 sometime to see what's really the cause.

In the meantime, I'd like to share this:

View attachment 104231

Still doing some testing to make sure the code doesn't break the Japanese version, and the SF2Alpha, and any other SPC7110 game.
Awesome! Thank you very much! :hrth:
 
Thank you SO much, dude! You're the bomb!

(Also, will this update fix the compatibility with BS Zelda?)
Not yet, right now you'd have to compile it yourself.

I'm sorry for breaking my promises of helping out with this project. I've had to switch to a new computer and right now I'm still getting everything set up. I don't think I know enough about programming to help with major things for the project. I am willing to, however, compile unofficial (unofficial referring to prerelease like nds-bootstrap) releases of this.
 
Not yet, right now you'd have to compile it yourself.

I'm sorry for breaking my promises of helping out with this project. I've had to switch to a new computer and right now I'm still getting everything set up. I don't think I know enough about programming to help with major things for the project. I am willing to, however, compile unofficial (unofficial referring to prerelease like nds-bootstrap) releases of this.

No worries :)

---------------------------------------------

I'm putting up a v1.20 beta version. I've to thank a number of people for this: AdmiralCurtiss, ramzinouri, FFW, for adding features and fixing some bugs.

Some features:
- Button Mappings / Rapid Fire Rate
- Auto-state saving
- Force SRAM save (for Yoshi's Island)
- Support for Tengai Makyou English
- Better support for BSX games (BS Legend of Zelda Remix still doesn't work)

Appreciate feedback for bugs.
 

Attachments

Maybe it's 11.6, the files I created on a version not released by you, or something else entirely, but after the cia loads it errors out.

EDIT 1: My O3DS at 11.5, which didn't have SNES9X before the test, errored out too. EDIT 2: But the 3dsx version worked fine.
 
Last edited by DominoBright,
Doom:11.6 FPS
Aero Fighters :59.8-59.9 FPS
Mortal Kombat:59.8
Ms.Pac-Man:59.8
Sonic The Hedgehog:59.8 (Graphic Problems:Gui Is Black Except The Heart Meter)
Tetris Attack:59.8
Top Gear 3000:55-57-59-59.6 FPS
PaperBoy 2:59.8 FPS
Simcity 2000:59.9 FPS (Big City)-59.8 FPS (Free Map-Relieving Scenery)
Super R-Type:59.8 FPS

(Note:More Games To Be Tested All Will be Only SNES Games)
 
Last edited by hazeukB,

Site & Scene News

Popular threads in this forum