snes trim

Discussion in 'NDS - Emulation and Homebrew' started by Rowan, Aug 27, 2008.

  1. Rowan
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    Rowan GBAtemp Advanced Fan

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    trim snes roms cause i wanna play mario rpg :'(
     
  2. Ferrariman

    Ferrariman Hip-Flop and cRap

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    lol wut?
     
  3. -Mew-

    -Mew- GBAtemp Regular

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  4. TrolleyDave

    TrolleyDave Philosolosophising

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    I've never seen a trimmer for SNES roms, plus Mario RPG won't work on SNemulDS (or an original SNES with copier).
     
  5. Rowan
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    Rowan GBAtemp Advanced Fan

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    damn thought there might be one ok thanks anyway
     
  6. TrolleyDave

    TrolleyDave Philosolosophising

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    No probs. I don't really think it would save much space on alot of games anyway.
     
  7. Frederica Bernkastel

    Frederica Bernkastel WebPerf and PWA advocate; @antoligy on Twitter

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    Meh, Now if only the Zero Suit Samus patch for Metroid 3 worked on DS emu...
     
  8. pasc

    pasc GBATemps official GBA Freak

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    even if... it seems as you think fitting it into the ram would help... it doesn't, it only makes it smaller. The real problem is the FX chip in that game that the DS currently can't emulate.
     
  9. MasterPenguin

    MasterPenguin GBAtemp Fan

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    Ah..This topic came up in our chat at *Some Unknown DS Place*.

    I decided to take a hex editor to some SNES roms, to see how much space I could trim off. On average - 500 bytes.

    There is no way that shrinking the game will allow it to play on the emulator. As pasc said, the co-processor chips aren't emulated.
     
  10. DanTheManMS

    DanTheManMS aka Ricochet Otter

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    Size is not the problem here. SNEmulDS can play 4 MB games fine (Chrono Trigger, entire Donkey Kong Country series). It's the SA-1 coprocessor chip that comes with SMRPG, which is 3 times faster than the system's CPU itself. This chip is not emulated at all, and will probably never be emulated at a playable framerate.

    Plus, like MasterPenguin pointed out, SNES roms cannot be trimmed, at least not effectively.