SNES Game Maker

  • Thread starter Thread starter YoshiInAVoid
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I just tried the input test on my neo-myth cart and i only get a black screen
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[edit]Had to manually set it to LROM as it was detecting as HROM instead.
 
The problem is with Neviksti's SNES Starterkit. It doesn't add a Header to the ROM so some emulators or flashcards have problems with the ROMs that it generates.

But I'm glad that you managed to fix it.
 
No header at all?

How does it set all of the info then? like roms size, memory banks etc.

I don't know if it helps, but when I started 'Joe' I discovered that setting .ROMBANKS ro 16 instead of 8 in hrd.asm was enough to get it to detect as LROM. Perhaps your setup has something similar?
 
I think I've found the section your talking about, in "Temp.inc"

Try this new ROM and see if it automatically detects it as LowROM:
http://www.snesgamemaker.co.cc/data/Hello_World_LROM.fig

BTW Thanks for pointing this out.

EDIT:

Neviksti mentioned somewhere that it only has half a header or something, so the correct file extension is .fig rather than .smc however if you rename the file to .smc it still works.
 
YoshiInAVoid said:
I think I've found the section your talking about, in "Temp.inc"

Try this new ROM and see if it automatically detects it as LowROM:
http://www.snesgamemaker.co.cc/data/Hello_World_LROM.fig

BTW Thanks for pointing this out.

EDIT:

Neviksti mentioned somewhere that it only has half a header or something, so the correct file extension is .fig rather than .smc however if you rename the file to .smc it still works.

Yup, it detects and runs just fine
smile.gif
 
The only difference at first sight is the file is twice as large because of the twice as many ".ROMBANKS" But I'll leave it like that for the extra compactablilty
smile.gif
so it will be fixed for Version 0.3.
 
I definitely think you should but it would be better suited to be a sequel of something that people already like so it has continuity.
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Sorry to necro post but what happened to snesgamemaker.gamehacking.org? Seems the web host got hacked then the SNESGM site never came back up. I heard they were planning on changing hosts but who knows how to confirm that.
 
Don't use SNES Game Maker; it's aweful. I started it last year knowing nothing at all about SNES programming and it depended almost 100% on Neviksti's libaries. Sometime this year I decided to stop making it, and gave the source to someone else who knew even less about SNES programming than me. The site got a virus so we took down all of the files and waited for Google to reindex the site and realize that there was no longer a virus there so we could reinstall the forum. The forum installation got corrupted and I have never got around to fixing it. The current maintainer has said that he is working on building a new site but I think he's given up on SNES Game Maker too.

SNES Game Maker can only loaded backgrounds and text; that's all it supports, and it doesn't even support both text and a background being loaded at once!

SNES Game Maker is dead.
 
thanks for taking the time to follow and respond to a thread you last posted in a year ago. instead of many guests wondering what became of the project, you answered the important questions and explained why.

cheers,
-another world
 
Don't use SNES Game Maker; it's aweful. I started it last year knowing nothing at all about SNES programming and it depended almost 100% on Neviksti's libaries. Sometime this year I decided to stop making it, and gave the source to someone else who knew even less about SNES programming than me. The site got a virus so we took down all of the files and waited for Google to reindex the site and realize that there was no longer a virus there so we could reinstall the forum. The forum installation got corrupted and I have never got around to fixing it. The current maintainer has said that he is working on building a new site but I think he's given up on SNES Game Maker too.

SNES Game Maker can only loaded backgrounds and text; that's all it supports, and it doesn't even support both text and a background being loaded at once!

SNES Game Maker is dead.
Actually, with all due respect, you already explained that you are not the current maintainer of the project.  Only the person that is currently working on it can state when the project is dead.  In the past you've conceded that this project no longer holds any value to you.  Saying "this project is dead" from a burnt-out former project lead doesn't really tell the whole story.The new maintainer is currently transitioning the old SNES Game Maker from asssembly to C.  This is not a simple process.  It could be awhile before another beta test version shows up.  Until we hear from the new maintainer I'd consider "dead" an opinion rather than fact.

As an aside, I'd probably hear about its total demise first since I volunteered to be a software tester.  Again, no disrespect intended.
 
Actually, with all due respect, you already explained that you are not the current maintainer of the project. Only the person that is currently working on it can state when the project is dead. In the past you've conceded that this project no longer holds any value to you. Saying "this project is dead" from a burnt-out former project lead doesn't really tell the whole story.The new maintainer is currently transitioning the old SNES Game Maker from asssembly to C. This is not a simple process. It could be awhile before another beta test version shows up. Until we hear from the new maintainer I'd consider "dead" an opinion rather than fact.

As an aside, I'd probably hear about its total demise first since I volunteered to be a software tester. Again, no disrespect intended.
I asked the other guy and he replied with this:

I have pretty much given up on it. Switching everything over to C was too much work, and I'm pretty lazy. I have been mostly programming javascript games lately, but I still keep up with DS homebrew dev.

Are you happy that we can confirm the death of it now?
 
Yeah, I reopened them because he changed his mind and told me he wanted to try once more.

I still don't expect much to come from SNESGM any time soon though.
 

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