SnemulDS 0.4 Beta

  • Thread starter Thread starter zatelli
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ah sux. i guess that bug hasnt been fixed yet. at least ninja warriors and xmen mutant apocalypse also have it. maybe others
 
K, so here's what I have personally tested using my r4 and a 1gb Kingston MicroSD (Japan).

AAAHH!!! Real Monsters // Unplayable, flashing layers.
Aladdin // Unplayable, does not go past welcome screen.
Battletoads & Double Dragon // Unplayable, froze the DS when loading ROM.
Beavis and Butt-Head // Playable, %100 everything. Set layers to 3/3/3/3 and turn on Wait vblank.
Bikermice from Mars // Unplayable, froze after loading past the difficulty options.
Boogerman - A Pick and Flick Adventure // Nothing happens when ROM is loaded.
California Games II // Unlayable, Sound is a bit laggy/sluggish, not all layers are rendered properly.
Castlevania - Dracula X // Game works, but it's very slow even with full speed hack. Some Flashing layers.
Castlevania - Vampire's Kiss // Game doesn't go past New Game selectin.
Clay Fighter // Nothing happens when ROM is loaded. Second time loading it froze the DS.
Clay Fighter 2 - Judgment Clay // Game loads, but once you enter a fight lots of flashing layers and
SNEsmulDS is unresponsive.
Contra III - The Alien Wars // Almost playable! When background has animation everything is slowed down.
Some objects are invisible such as the tank in the first level. Set Layers to auto, no vblank and full
speed hacks.
Cool Spot // Unplayable, background is static, nothing moves and there is a black bar scrolling vertically.
Donkey Kong Country 2 - Diddy's Kong Quest // Unplayable, randomly freezes after time and flashing layers.
Donkey Kong Country 3 - Dixie Kong's Double Trouble // Unplayable - flashing layers.
Donkey Kong Country // Unplayable - flashing layers.
Doom // Nothing happens when ROM is loaded.
Double Dragon V - The Shadow Falls // Freezes when entering the game.
Earthbound // Playable, sometimes items and characters show up through the overlay HUD.
Earthworm Jim // %100 Playable, use 1/1/1/1 layers.
Fatal Fury // Unplayable, missing layers.
Fatal Fury 2 // Unplayable, missing layers.
Final Fight // Unplayble, loads to a white screen.
Final Fight 2 // Nothing happens when ROM is loaded.
Final Fight 3 // Nothing happens when ROM is loaded.
Final Fight Guy // Nothing happens when ROM is loaded.
Final Fantasy - Mystic Quest // Unplayable, doesn't load anything past the splash screen.
Final Fantasy II // Unplayable, blue speech/action bubbles do not contain text.
Final Fantasy III // Unplayable, sound is squeeky & loud with flashing layers.
F-ZERO // Unplayable, doesn't render layers correctly, sound skips.
Harvest Moon // Unplayable, layers aren't being rendered correctly.
Home Alone // Unplayable, flashing layers.
Home Alone 2 - Lost in New York // Very playable, the game sucks though.
Killer Instinct (?) // Large LoROM not Supported and freezes the DS when loading the ROM.
Killer Instinct (E) // Unplayable, layers aren't rendered correctly.
Killer Instinct (U) (V1.0) // Unplayable, layers aren't rendered correctly.
Killer Instinct (U) (V1.1) // Unplayable, layers aren't rendered correctly.
Krusty's Super Fun House // Unplayable, layers aren't rendered correctly.
Legend of Zelda, The - A Link to the Past // Quite playable, sound and game runs a bit fast though despite
what speed hack setting you use.
Mega Man VII // Doesn't load past the Capcom logo.
Mega Man X // Playable, but audio and game runs fast despite speed hack settings.
Mega Man X 2 // Unplayable, missing layers, also corrupts the SNEmulDS menu until you restart the DS.
Mega Man X 3 // Unplayable missing layers.
Mortal Kombat // Unplayable, flashing/missing layers.
Mortal Kombat II // Does not load past the yellow intro text.
Mortal Kombat 3 // Does not load past the intro logos.
Pac-Man 2 - The New Adventures // Freezes at Pac-Man2 logo.
Paperboy 2 // Somewhat playable, flashing layer on the left side. Audio is really loud for some reason too.
Primal Rage (E) // Doesn't do anything when ROM is loaded.
Primal Rage (U) // Doesn't do anything when ROM is loaded.
Rock N' Roll Racing // Doesn't do anything when ROM is loaded.
Simpsons, The - Bart's Nightmare // Layers aren't rendered correctly.
Street Fighter Alpha 2 // Large LoROM not Supported and freezes the DS when loading the ROM.
Street Fighter II Turbo // Unplayable, doesn't display anything when you are in a match and judging by the
sound, it's running at ultra speed despite which speed hack you choose.
Super Bomberman // Freezes after selecting Normal Game.
Super Bomberman 2 // Game map does not move, no sense of direction.
Super Castlevania IV // Flashing layers in the first area, once inside it seems ok if you tweak speed hack
settings and vblank.
Super Double Dragon // Nothing happens when the ROM is loaded.
Super Mario All-Stars // Freezes the DS when you select a game.
Super Mario Kart (U) // Does not load past the Nintendo logo.
Super Mario Kart (E) // Does not load past the Nintendo logo.
Super Mario RPG - Legend of the Seven Stars // Large LoROM not Supported and freezes the DS when loading the
ROM.
Super Mario World 2 - Yoshi's Island // Nothing happens when the ROM is loaded and corrupts the SNEmulDS
menu until you restart the Ds.
Super Mario World // Very playable, almost %100!
Super Metroid (JU) // Playable!
Super Street Fighter II - The New Challengers // Loads nicely but input isn't recognized and then freezes.
Test Drive II - The Duel // Doesn't render properly at all.
Toy Story // Doesn't render properly at all and corrupts the SNEmulDS menu until you restart the DS.
Ultima - Runes of Virtue II // No sound, very laggy despite the speedhack settings used/
Ultima VI - The False Prophet // Seems playable, I didn't get very far though, someone may want to test it
further.
Ultima VII - The Black Gate // Seems playable, I didn't get very far though, someone may want to test it
further.
Ultimate Mortal Kombat 3 // Does not load past the intro text.
Xardion // Seems very playable, never played the game before though.


So after all of that, I really only recommend Earthworm Jim, Earthbound, Beavis & Butthead and Super Mario World, Super Metroid for this beta
smile.gif
 
K, so here's what I have personally tested using my r4 and a 1gb Kingston MicroSD (Japan).

Tested games


So after all of that, I really only recommend Earthworm Jim, Earthbound, Beavis & Butthead and Super Mario World, Super Metroid for this beta
smile.gif

Dunno how you actually test the games, but alot of those games you listed as 'unplayable' are running perfect here.
As someone mentioned earlier, you have to play around with the settings. Mostly with 'wait vblank' and some of the speed hacks.

Also, i've played Super Metroid almost to the 2nd boss now. The only 'bugs' so far that i've encountered is some major slowdowns on particular areas with fogs/water etc. At those places you have to turn off vblank. First boss is also invisible after you hit him a few times so he rises from the ground (no layer mode fixed that), so you have to randomly shoot him till he dies. When you get the first suit, the game may appear like it freezes. But after around 20 sec, it continues normally... I love this crap
yaynds.gif
 
Super Metroid Runs perfectly, except I can never see my health. When I change the layer modes, I can see the health, but then nothing else. Turning off vBlank makes the whole screen flicker, but you get glimpses of the health bar. We still need control of layers, like in SnezziDS. You could have all the options now, plus another option where you manually change the priority of all the layers.
 
Super Metroid Runs perfectly, except I can never see my health. When I change the layer modes, I can see the health, but then nothing else. Turning off vBlank makes the whole screen flicker, but you get glimpses of the health bar. We still need control of layers, like in SnezziDS. You could have all the options now, plus another option where you manually change the priority of all the layers.

What ROM version/region you are using for Super Metroid because it freezes on me at the opening nintendo logo. :'(
 
Super Metroid Runs perfectly, except I can never see my health. When I change the layer modes, I can see the health, but then nothing else. Turning off vBlank makes the whole screen flicker, but you get glimpses of the health bar. We still need control of layers, like in SnezziDS. You could have all the options now, plus another option where you manually change the priority of all the layers.


What ROM version/region you are using for Super Metroid because it freezes on me at the opening nintendo logo. :'(

That was answered like two pages ago... (JU) version.
 
Thank you, this really works. I had some doubts, because last time I tried emulation on DS, it didn`t work.

I hope for more improvements in the future, and I am thankful to the author.
 
None of the Super Mario Kart versions go past the nintendo logo, i've tried J, U, E.
 
I did play around with the settings on each ROM I tested and posted the results as they were. All of them were (U) except for a few of them that I listed. So, I dunno.
 
This is kinda wierd. During 0.3 i tried Megaman X. I first played trough the first stage. No problems , but some slight layer problems.

Now in Chill Penguin´s stage if you get into the cave, X won´t jump any high. Also after you get the capsule then die. You lose the leg part AND you start from the start.

Also now in 0.4 after the ride armor (Which i still can´t enter). If you pass it there is a blue thing which you need to break with the ride armor. If you SHOT it, you clear the stage O_o?

Then i ended up back at intro stage.

This was using the Ds-Xtreme latest uptade.
 
this emu is still too primitive to evne consider online play. who'd want to play glitchy games...

anyways. anyone get mario kart working? this is false advertising whoever posted with that MK pic.
 
Has anybody got LTTP working fully yet? I had it playing almost perfectly but when I get to the dungeon in the bottom of the castle and smacked the spinning mace guard bloke it just freezes...
frown.gif
 
@Pedro UK you know there was a (good) GBA port right?

My advice is try a different level of speed hack as sucessive ones tend to reduce stability.
 
@Pedro UK you know there was a (good) GBA port right?

My advice is try a different level of speed hack as sucessive ones tend to reduce stability.

Yeah, I know about the port. I own it! I just want to play it full screen size through an emu on my DSL - I'm a geek!

Tried the speed hack stuff but no dice. Also tried different roms.
frown.gif
Looks like I'll be waiting for the next release!
 

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