[Smash 3DS] Model Swapping & Importing Thread

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Clouded Sun, Nov 6, 2016.

  1. Clouded Sun
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    Clouded Sun GBAtemp Fan

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    MODEL IMPORTING IS NOW POSSIBLE AS OF 12/1/2016! This OP will be updated with instructions, a link to the new and improved Ohana 3DS Rebirth, and other tools if needed.

    Since this will be the general thread about Smash 3DS, we should be mindful that
    -Model Swaps and Importing along with model rigging are now extremely popular as of in the Wii U counterpart. However, higher poly models and different file structure, including texture mapping, are also much different. Therefore, in terms of model importing, the games should be treated as if they're absolutely different games.
    -Model Swapping is limited to a set amount of characters for a set amount of characters. It is unknown why some are stable and some are not.


    Stage Model Importing Guide (shoutout to @Caseyfam For the guide!

    I will be updating this OP with any new information, instructions, or if it displays misinformation.
     
    Last edited by Clouded Sun, Jan 19, 2017
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  2. Omegablu

    Omegablu We shall not yield to the Kingdom of Nohr!

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    Ice Tribe Village
    I believe that the reason behind certain model swaps not working are polygon counts, bone counts, and bone locations not matching to a sufficient degree but I could he wrong. Hopefully this thread causes someone to work on model importing, as I would love to rig a few Hyrule Warriors Legends models.
     
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  3. Damon_girl

    Damon_girl GBAtemp Advanced Fan

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    So wait, is OP saying that model rigging and importing is already possible on the Wii U version? If so how do you do it?
     
  4. Clouded Sun
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    Clouded Sun GBAtemp Fan

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    Yup, there's a tut for 3DS Max right here http://gamebanana.com/tuts/12128
    I'm sure there's also a free alternative somewhere. I'm just too lazy to find it now.
     
    Last edited by Clouded Sun, Nov 8, 2016
  5. Clouded Sun
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    Clouded Sun GBAtemp Fan

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    I'd like to kick this model swapping research off.

    Has any official research been done with these file extensions? I can update the OP with what we know:

    -.flp
    -.ik (I THINK this has bone files)
    -.jtb
    -.vmt

    We know .mbn is the model file and .bch is the texture file. Model and texture files are read at the same time in Ohana 3DS
    There are bone files in here as well as some other files. I believe this is similar to the Wii U. The files that ARE present on both Wii U and 3DS are
    .flp
    .jtb
    .ik
    .pac

    Those that are only on Wii U are:
    .moi
    .mta
    .nhb
    .sb
    .vbn
    .xmb

    Those that are only on 3DS are:
    .vmt

    We DO know
    -Wii U version only
    model clothing and hair physics are present. A file may account for this.
    model lighting and reflections are present. A file may be associated with this besides the .nut
    -Both Versions
    models share the same animations. This may be a shared model file
    models share the same skeleton. This may be a shared model file
    models cause different effects, although slight.
    I'd like to start model swapping and understand how it works so I can do some research. Does anyone know how to do this, or is it just a "drag and drop" over a character with the same bone structure?
     
  6. Omegablu

    Omegablu We shall not yield to the Kingdom of Nohr!

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    Usually, to model swap, add a costume slot to the character you desire as the base, then copy the source character's folder to work in the slot. Adding an extra slot seems to increase success rates as Waluigi over Captain Falcon only works on added slots and crashes on normal slots.
     
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  7. Clouded Sun
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    Clouded Sun GBAtemp Fan

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    Oh, looks like I don't have to create a new thread.

    Okie doke, now that model importing is ACTUALLY possible, I'll update the OP

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    I need to hunt for the guy who was successful at model swapping, what tools and the like so I can put a guide in the OP (Or give to @Yudowat to put in the Rom Hacking Thread)
     
  8. SpacePancakes

    SpacePancakes ( ͡° ͜ʖ ͡°)

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    What was the model hack of?
     
  9. xtheman

    xtheman GBAtemp Guru

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    This finally mean smash 3ds thicc mod?
     
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  10. Clouded Sun
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    Clouded Sun GBAtemp Fan

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    Not just thicc mods ( ͡° ͜ʖ ͡°)

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    Ocarina of Time Ganondorf.
     
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  11. xtheman

    xtheman GBAtemp Guru

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    proper nude mods when?
     
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  12. Clouded Sun
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    Clouded Sun GBAtemp Fan

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  13. SpacePancakes

    SpacePancakes ( ͡° ͜ʖ ͡°)

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    Will you release the info here? ( ͡° ͜ʖ ͡°) ( ͡° ͜ʖ ͡°) ( ͡° ͜ʖ ͡°)
     
  14. Clouded Sun
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    Clouded Sun GBAtemp Fan

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    Of course, considering the tools are made public and that he consents
     
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  15. SpacePancakes

    SpacePancakes ( ͡° ͜ʖ ͡°)

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    Cool! Cause I'd be interested in porting mods like Goku over Ryu. I might not be a good enough artist to make my own textures but porting model hacks… ( ͡° ͜ʖ ͡°)
     
  16. Clouded Sun
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    Clouded Sun GBAtemp Fan

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    I wanna personally port Tifa over Ryu, Noctis over Marth, and that Thicc Kamui from Fates. Along with Nohr and Hoshido Noble.

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    image.jpeg image.jpeg image.jpeg
     
  17. EmulatorLover

    EmulatorLover 3ds master race

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    Anywhere ;)
    model importing is possible https://twitter.com/smb123w64gb and there is tools for it just no tutorials
     
  18. Clouded Sun
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    Clouded Sun GBAtemp Fan

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    I said this and linked to the page already xD
     
  19. EmulatorLover

    EmulatorLover 3ds master race

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    Anywhere ;)
    oh jesus christ what about potential of awesome new characters like geno or wolf?how about adding in shadow or tails?

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    oh lol but on the front you said the tools are dead,they're not I have them its the new ohana there just is no tutorial on how to do it ourselves yet
     
  20. Clouded Sun
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    Clouded Sun GBAtemp Fan

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    Can we be excited about enhancing existing characters too?
    I already explained about wanting Tifa and Noctis in the game.

    Where do we get the new Ohana?