its good of them to release this but I think editing it yourself is a lot easier still..
I create a new template.txt file and have ONLY the games that I'm using in it... while I'm doing that I just manually edit the header info...
each to their own I guess...
on a side note, would someone be able to look at these files and maybe find out how Sky3ds applies the template details to the SD card?
might be able to learn more about the sky3ds cart?
T
Ok, this is stupid :/
You need to place this file + the template file into the same folder, then you need to execute in command style
SkyTempIdEdit.exe xxxx yyyy (Enter) (where xxxx = your private header (without spaces) and yyyy your chipid (without spaces) is)
then it modifies all public headers with the private header and given chipid (takes a few minutes) and outputs it to a new template "new-template.txt
It would be way cooler if the released a tool to drag and drop a new rom onto it, so it creates the right template entry for it.
but not every chip id works for all games, right? i think i had to change a header i had, so it would work with a different game (i think my pokemon -> ssb, i had to change the chip id in the header)
so, it's not very good if so, setting the same chip id to all games...?
nice team sky3ds
But is what this tool ? and its operation ? thanks for explain
It gives you more headaches then needed.
Basicly it just copy and replaces the public headers and chipid's in there template with the private header and chipid you gave with it to all rom entries (even offline roms) in there original template (you have to rename there template to template.txt). and gives you a new template called "new-template.txt" that you then have to use with there diskwriter tool.
Wait:
Copy/Paste of there included "SkyTemplIdEdit Tutorial.docx"
1. Please put “template.txt” and “SkyTempIdEdit.exe” into the same directory.
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2. Click Window menu on left bottom corner to choose “Run” option, fill with the full path of the SkyTempIdEdit.
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3. Go to “Run” interface and space to fill the command with cart id and chip id
(eg: 112233445566778899AABBCCDDEEFF00 12345678 )
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4. Click “OK”, the command will be executed , it will automatically create new-template file in the folder after waiting tens of seconds.
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Additional information:
1.Don’t delete old template.txt, you can write game for online game by new template file, but cannot read old game saver. If you need to old game saver, you should use the old template to write games.
2. For new game playing online, please make sure you change into your private own file header information, don’t use others’.
Original template file on the left, changed template file on the right (Header is a PUBLIC header)
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So does this generate the unknown ID? or are we still dependent on Sky for new releases?
So does this generate the unknown ID? or are we still dependent on Sky for new releases?
I don't think so , this tool relies on the actual Template file , all it does is replace all ID's ChipID's in the template file with the one you provide
I really don't get why Sky doesn't want to release a tool that auto creates template info from roms ... people already bought your card , so why hog that bit of info ??
3. Go to “Run” interface and space to fill the command with cart id and chip id
(eg: 112233445566778899AABBCCDDEEFF00 12345678 )