Hacking Sigpatches for Atmosphere (Hekate, fss0, fusee & package3)

LuigiGad

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Personally, exosphere.ini works fine on firmware 17.0.0 only when I have 90DNS via dn.mitn (hosts).
if I remove emummc.txt for example, I'll get error 2123-0011
If you have error it is because in the past you have used either Incognito or another program that has modified the original memory. Exosphere works perfectly
 

jmmc

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If you have error it is because in the past you have used either Incognito or another program that has modified the original memory. Exosphere works perfectly
Not true.

I've never used incognito bc I was banned since SXOS and I can't use exosphere to blank prodinfo. (I enabled it to test if it was working with a "virgin" Switch)
 

LuigiGad

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Not true.

I've never used incognito bc I was banned since SXOS and I can't use exosphere to blank prodinfo. (I enabled it to test if it was working with a "virgin" Switch)
Sx os stealth mode
exosphere works on 17.0.0 correctly resetting the serial.
 

Zoria

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If you have error it is because in the past you have used either Incognito or another program that has modified the original memory. Exosphere works perfectly

I've never applied Incognito_RCM / Incognito on this switch, in short exosphere.ini works because I have a serial number in XAW000.... in the console settings, and I get my serial number back by deleting exosphere.ini, just that in 17.0.0 I'm obliged to have dns files otherwise crash.
 

Tokiwa

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How are you guys setting dns mitm? Mine is like this but i'm not sure if it covers everything:

Code:
# Block Nintendo Servers
127.0.0.1 *nintendo.*
127.0.0.1 *nintendo-europe.com
127.0.0.1 *nintendoswitch.*
95.216.149.205 *conntest.nintendowifi.net
95.216.149.205 *ctest.cdn.nintendo.net
 

josete2k

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Mine's

Code:
# Bypass connect and browser
127.0.0.1 be*.nintendo.*
127.0.0.1 bu*.nintendo.*
127.0.0.1 con*.nintendo.*
127.0.0.1 cap*.nintendo.*

# block nintendo
127.0.0.1 a*.nintendo.*
127.0.0.1 d*.nintendo.*
127.0.0.1 e*.nintendo.*
127.0.0.1 f*.nintendo.*
127.0.0.1 g*.nintendo.*
127.0.0.1 h*.nintendo.*
127.0.0.1 i*.nintendo.*
127.0.0.1 j*.nintendo.*
127.0.0.1 k*.nintendo.*
127.0.0.1 l*.nintendo.*
127.0.0.1 m*.nintendo.*
127.0.0.1 n*.nintendo.*
127.0.0.1 o*.nintendo.*
127.0.0.1 p*.nintendo.*
127.0.0.1 q*.nintendo.*
127.0.0.1 r*.nintendo.*
127.0.0.1 s*.nintendo.*
127.0.0.1 t*.nintendo.*
127.0.0.1 u*.nintendo.*
127.0.0.1 v*.nintendo.*
127.0.0.1 w*.nintendo.*
127.0.0.1 x*.nintendo.*
127.0.0.1 y*.nintendo.*
127.0.0.1 z*.nintendo.*
127.0.0.1 1*.nintendo.*
127.0.0.1 2*.nintendo.*
127.0.0.1 3*.nintendo.*
127.0.0.1 4*.nintendo.*
127.0.0.1 5*.nintendo.*
127.0.0.1 6*.nintendo.*
127.0.0.1 7*.nintendo.*
127.0.0.1 8*.nintendo.*
127.0.0.1 9*.nintendo.*
127.0.0.1 0*.nintendo.*

# 90 dns
95.216.149.205 *90dns.test

# Ads
127.0.0.1 *.doubleclick.net
127.0.0.1 s.ytimg.com
127.0.0.1 ad.youtube.com
127.0.0.1 ads.youtube.com
127.0.0.1 clients1.google.com
127.0.0.1 asccdn.com
127.0.0.1 youradexchange.com
127.0.0.1 *addthis.com
127.0.0.1 *culturedischargenarcotic*
127.0.0.1 *google-analytics*
 
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Zoria

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How are you guys setting dns mitm? Mine is like this but i'm not sure if it covers everything:

Code:
# Block Nintendo Servers
127.0.0.1 *nintendo.*
127.0.0.1 *nintendo-europe.com
127.0.0.1 *nintendoswitch.*
95.216.149.205 *conntest.nintendowifi.net
95.216.149.205 *ctest.cdn.nintendo.net

Normally it's enough, I always use the file that was posted when dns.mitn was released but I think there are a lot of useless addresses.
My configuration:

# 90DNS
127.0.0.1 *nintendo.com
127.0.0.1 *nintendo.net
127.0.0.1 *nintendo.jp
127.0.0.1 *nintendo.co.jp
127.0.0.1 *nintendo.co.uk
127.0.0.1 *nintendo-europe.com
127.0.0.1 *nintendowifi.net
127.0.0.1 *nintendo.es
127.0.0.1 *nintendo.co.kr
127.0.0.1 *nintendo.tw
127.0.0.1 *nintendo.com.hk
127.0.0.1 *nintendo.com.au
127.0.0.1 *nintendo.co.nz
127.0.0.1 *nintendo.at
127.0.0.1 *nintendo.be
127.0.0.1 *nintendods.cz
127.0.0.1 *nintendo.dk
127.0.0.1 *nintendo.de
127.0.0.1 *nintendo.fi
127.0.0.1 *nintendo.fr
127.0.0.1 *nintendo.gr
127.0.0.1 *nintendo.hu
127.0.0.1 *nintendo.it
127.0.0.1 *nintendo.nl
127.0.0.1 *nintendo.no
127.0.0.1 *nintendo.pt
127.0.0.1 *nintendo.ru
127.0.0.1 *nintendo.co.za
127.0.0.1 *nintendo.se
127.0.0.1 *nintendo.ch
127.0.0.1 *nintendoswitch.com
127.0.0.1 *nintendoswitch.com.cn
127.0.0.1 *nintendoswitch.cn
95.216.149.205 *conntest.nintendowifi.net
95.216.149.205 *ctest.cdn.nintendo.net
 
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ShadowOne333

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Well I took the dive and updated my Switch to 17.0.0 yesterday alongside all of the latest stuff for it (sigpatches, Atmosphere 1.6.1, firmware 17.0.0 gotten from somewhere, MatterControl and other stuff). The update went through just fine, and it properly reads 17.0.0 alongside Atmosphere 1.6.1.

However, I stumbled upon a really weird issue.
It seems like the game I had in the SD card got corrupted somehow, all of them. I got a fullscreen message as soon as I entered the home screen saying that the "Data in the microSD seems to be corrupted" and that it had to delete the data in the SD, but it only deleted the games it seems, since everything else was still there (all my files, ROMs, atmos setup, etc.)

Any particular reason why this might have happened?
I ran the games just before updating to check them and they ran fine, and just after updating to 17.0.0 I got that message.
Even though the games got deleted, I didn't lose much, I only had BotW, TotK and Skyward HD in the SD, everything else I had in the Switch's internal memory, and those games played fine after the update to 17.0.0 with the updated sigpatches released yesterday (so I can confirm those work :P)

Oh, one last thing, the only module that seems to be screwing up with 17.0.0 is ldn_mitm, anyone knows where I can get an updated one for 17.0.0?
 

linuxares

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Well I took the dive and updated my Switch to 17.0.0 yesterday alongside all of the latest stuff for it (sigpatches, Atmosphere 1.6.1, firmware 17.0.0 gotten from somewhere, MatterControl and other stuff). The update went through just fine, and it properly reads 17.0.0 alongside Atmosphere 1.6.1.

However, I stumbled upon a really weird issue.
It seems like the game I had in the SD card got corrupted somehow, all of them. I got a fullscreen message as soon as I entered the home screen saying that the "Data in the microSD seems to be corrupted" and that it had to delete the data in the SD, but it only deleted the games it seems, since everything else was still there (all my files, ROMs, atmos setup, etc.)

Any particular reason why this might have happened?
I ran the games just before updating to check them and they ran fine, and just after updating to 17.0.0 I got that message.
Even though the games got deleted, I didn't lose much, I only had BotW, TotK and Skyward HD in the SD, everything else I had in the Switch's internal memory, and those games played fine after the update to 17.0.0 with the updated sigpatches released yesterday (so I can confirm those work :P)

Oh, one last thing, the only module that seems to be screwing up with 17.0.0 is ldn_mitm, anyone knows where I can get an updated one for 17.0.0?
Broken system patches it sounds like. Since if they're "altered" they are counted as corrupt.
Try using sys-patch and see if it do anything different?
 

linuxares

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Just wondering, since people are getting some problems, are the sig patches safe?
Honestly, when I see them on the "Kittycat party" site. I would assume they're safe/working.

EDIT: And they are! Since I know who uploads them, I really assume they work.
 

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  • sigpatches.zip
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Tokiwa

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The "neko patches" also comes with sys-patch bundled so if you're missing anything the sys-module should take care of the rest.
 

linuxares

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That's because that pack includes sys-patch inside Atmosphere, with the contents folder.
Everything else looks more or less the same, except for a couple nfim patches being 33 bytes instead of 21 like the others.
Maybe it's the patch that's needed? I donno
 

Ryohazuki62

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Honestly, when I see them on the "Kittycat party" site. I would assume they're safe/working.

EDIT: And they are! Since I know who uploads them, I really assume they work.
Thanks a lot for this, works great ;)
DBI user, don't forget to upgrade to 616 Version . XCI or nsp install won't work with older version .
 
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