Homebrew SigHax Updates and Discussion Thread

  • Thread starter Thread starter adrifcastr
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well first Greg and hedge have to get boot9, and then we need a custom OS, maybe @Aurora Wright is interested in making a LumaCFW instead of Luma3DS
Once again, a "custom OS" isn't happening simply due to the sheer amount of work it would take to reimplement all of the 3DS's services and device drivers.
 
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Hush child. The adults are talking now.
The "adults" who keep repeating the same bullshit about how SigHax magically makes a "custom OS" possible because of "reasons" when it's already possible with A9LH?
I meant, "modified version" of the original OS
Permanently installed as opposed to patched on the fly? That's already possible with A9LH, but it hasn't been done because on-the-fly patching is easier to update.
 
You risk bricking each time you write to the FIRM
Hopefully I don't ask twice but I thought A9LH could prevent you from bricking.....
Does this overwrite A9LH or just modifies the CTRNand ? (isn't A9LH located in the TWLNand ?)
or will this format everything and create new Partitions like the PC does ?
 
The "adults" who keep repeating the same bullshit about how SigHax magically makes a "custom OS" possible because of "reasons" when it's already possible with A9LH?

Permanently installed as opposed to patched on the fly? That's already possible with A9LH, but it hasn't been done because on-the-fly patching is easier to update.

Heretic! Off with his head!
 
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all right bruh...


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Hopefully I don't ask twice but I thought A9LH could prevent you from bricking.....
Does this overwrite A9LH or just modifies the CTRNand ? (isn't A9LH located in the TWLNand ?)
or will this format everything and create new Partitions like the PC does ?
the a9lh payloads are stored in the firm partition of your nand, so as you are asking this, you seem to have not read the whole spoiler nor have any clue how a9lh works. I'd recommend to read through 3dbrew.org / ask me in german in a PM
arm9loaderhax_1.png
 
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