Sega Saturn - What games used the internal clock?

Discussion in 'Other Consoles & Oldies' started by supernintendo128, Oct 24, 2019.

  1. supernintendo128
    OP

    supernintendo128 Advanced Member

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    Oct 13, 2019
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    I noticed that the Sega Saturn had a real-time clock built in. This was very ahead of its time since neither the PS1 nor the Nintendo 64 had an RTC (the 64DD had one but it flopped and Animal Crossing 64 had an RTC built in) and this didn't become a standard feature until the 6th generation of consoles. Were there any games on the Saturn that used the system clock?

    EDIT: A word
     
    Last edited by supernintendo128, Oct 24, 2019
  2. AmandaRose

    AmandaRose Do what I do. Hold tight and pretend it’s a plan

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    Aug 19, 2015
    United Kingdom
    Glasgow
    Nights into Dreams and Christmas nights immediately spring to mind.
     
    Last edited by AmandaRose, Oct 24, 2019
    Pleng likes this.
  3. Zense

    Zense GBAtemp Advanced Fan

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    Apr 20, 2008
    Italy
    So far a google search has given me Nights into Dreams ,Christmas Nights and Sega Touring Racing.

    https://www.gamesradar.com/best-saturn-games-all-time/3/
    https://bordersdown.net/threads/92118-Games-That-Use-An-Internal-Clock

    Nights and Christmas Nights give you different levels if they're played during Christmas holidays or something.

    Sega Touring Racing has days around the year where challenges as available.

    Interesting that no rpgs did. Didn't some snes rpgs have day/night cycles? Maybe I'm confusing the ds versions of DQs 4-6 and Harvest Moon.
     
    Last edited by Zense, Oct 24, 2019
  4. cyo_the_vile

    cyo_the_vile Newbie

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    Sep 22, 2019
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    I think Zense listed all the other ones. 5th Generation game consoles didn't really have RTC implemented.
     
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