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lex luthor said:today i noticed something peculiar, maybe an isolated case or maybe is something common, i don't know as i don't have too many games to test it on but it does not happens with my other 3 games.
i'm playing a game named tales of symphonia. the game's save takes [2] blocks.
as the game progress i noticed that instead of taking [2] blocks it was taking [10] blocks.
i could extract and install the save with no problem using sgm gx. yesterday i deleted the save from the wii and play the game once again to create a new save file.
as it was a new save i noticed it was at [2] blocks again, later when i tried to install the old sgm gx save (the [10] blocks one) into the wii it game an error: unable to (copy i guess i don't remember) well the thing was i never get it to install it to the wii.
hopefully before deleting the save i transfer it to my sd card using the wii data management (just in case something like this might come up) and i didn't lose anything. now the sgm gx [10] blocks save works again. but it makes me worry in future cases.
is it normal that saves increases size as the game progress because it is the first time i see this.
it looks like the incompatibility (error) was because of the save's blocks size mismatch.
i experienced something like that, with the 2010 world cup game, the game starts with 4 blocks and when you play more, it grows up to 7. i tried to extracting my 7 blocks save in another wii (which had the 4 blocks) and i couldn't extract it. so, we're two.













