Homebrew Homebrew game RSDKv3 (Sonic CD) PSP Port

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fr3dsp

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Me and a friend got bored and decided to do a Sonic CD Port for the PSP, so here it is!

IMG_0689.jpg


https://github.com/Koichive/RSDKv3-PSP/releases

Game works decently on all models and overall is playable to the end (don't expect a lot of Special Stages), also,
the resolution is set the way it is for performance reasons, and it most likely will not be changed in future builds.

Anyway that's it, hope yall enjoy it!​
 
Last edited by fr3dsp,
can we put mods in this, if yes,How?
You need to use RetroEd to export the files from the Data.rsdk and then drag the contents of the mod you want to use into the folder you've created (for now, it only works with mods that don't use scripts), such as mods that change levels, sprites, or palettes. Place the folder in the root directory (where the game is located) and rename the Data.rsdk file that is there.
 
The game won't run for me. Everytime I press start it just loads for a second and then goes back to the XMB. I'm running it on a PSP 3000 with ARK-4 6.61
 
You didnt configure the back button to any of psp's buttons so for example if you enter the in game options menu you cant back out of and softlock yourself
 
The game won't run for me. Everytime I press start it just loads for a second and then goes back to the XMB. I'm running it on a PSP 3000 with ARK-4 6.61
Did you add the Data.rsdk file?
Post automatically merged:

You didnt configure the back button to any of psp's buttons so for example if you enter the in game options menu you cant back out of and softlock yourself
Weird, it does work for me
Post automatically merged:

v2 RELEASE!

Full screen and almost full speed, you just need to patch the rsdk file with python and ffmpeg and that's it!
(Special stages still run slow)

https://github.com/Koichive/RSDKv3-PSP/releases/tag/2.0
 

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