Is there a comparability list of which games work? I want to try street fighter alpha 2.
We're currently in the process of filling out a compatibility list... just a heads up to all
Is there a comparability list of which games work? I want to try street fighter alpha 2.
same issue i'm havingSo I just attempted to make a new inject from scratch using the SUHS and I created an NSP, this time there were key mismatch errors, I read this was commonplace, so I let it ride. I then booted up said created nsp in Ryujinx, my wallpapers didn't change, but it seemed to boot Astal, which is my injected game, albeit glitchy. Buuuuuut that doesn't matter because it still doesn't boot on my actual switch lol How strange.
What do you mean that you have to delete the savedata? Where do you go to do that so you can have a widescreen? Thanks.I had to delete the savedata to load the new config.
For some reason my ripped Guardian Force folder was only 38.2MB. I managed to obtain the correct files clocking in at 123MB, however, I get key mismatch errors (Which is odd as these are my personal keys I ripped just for the script), I ignored them, maybe that's the issue? I made sure bin and cue internals match, renamed "Astal.cue" to "GuardianForce.cue", and such. I end up with a 750mb nsp, that installs and has all the correct info I typed, including the icon, and it just crashes on my switch. lol this is the weirdest issue i've run into with homebrew on the switch XD
same issue i'm having
I see, so either way I'm assuming is fine? However, even when it was the 38MB, I still have the same issue with my install, even without the key mismatch errors.The reason it's so low is due to the Unity wrapper being removed. It is to save space.
were is this new version??? and it's there a tutorial??? I really wanna play CASTLEVANIA SOTN really bad!! is there any instructions and were he's this file?????New version that should fix bugs, this parentheses problems are realy difficult to manage.
If someone could send me a pack containing all tex customized I'll make some test on that, I see someone witch have problem with copying these with the script but I have nothing to make my tests and I don't want to search in the whole topic to find the ressources that I need.
I second that. Even following the tutorials step by step from scratch I keep getting errors. The most I got it wat the nsps bootable on yuzu but so buggy that is almost unplayable, with heavy graphical glithces, and on switch its installing fine but just doesn't boot. A drive to keep the good injections would be niceLooking forward to seeing some premade injections.
I have been using Guardian Force as well, so I can confirm it works.I'm using GF nsp as a base and I decided to take your advice and shorten all paths. Still the same result as my previous attempts. Attached is Log 4 with the shortened paths for those interested.
People who play in stretched widescreeen are monster ;pGrab a config.ini file from this thread and edit it with widescreen '1' instead of 0 and place it in a title if folder of the xci.
Though widescreen only stretches the image it doesn't make it native widescreen. It won't look good.
The gurdian force nsp I have is 302MB, its the single, not the 3set collection nsp.For some reason my ripped Guardian Force folder was only 38.2MB. I managed to obtain the correct files clocking in at 123MB, however, I get key mismatch errors (Which is odd as these are my personal keys I ripped just for the script), I ignored them, maybe that's the issue? I made sure bin and cue internals match, renamed "Astal.cue" to "GuardianForce.cue", and such. I end up with a 750mb nsp, that installs and has all the correct info I typed, including the icon, and it just crashes on my switch. lol this is the weirdest issue i've run into with homebrew on the switch XD
Not with tha last version of the script, it don't need title.keys anymore.I have been using Guardian Force as well, so I can confirm it works.
I don't know if you did this but did you install the original guardian force nsp to your switch before dumping your keys.
Thats really important.
Should be fixed in 4.3.200 that I have just pushed.So this is odd, before the update, I could build an NSP, regardless of it working lol, now, I cannot. I just receive an error while its doing its thing. Log is attached. I have no clue what's wrong. It gets to step 4. "Creating game" before the errors occur if that helps any.
Wow Thanks! That really worked! My inject works great, however, it did not take my wallpapers, but did take my Texture to hide the options. My wallpapers are in a folder with names WP_001.tex, WP_002.tex, etc. Should I be renaming those WP_GF_001.tex etc? Because in the script it asks for the first method. Or should I replace them manually in my "Saturn_emu_inject_datas" folder?Should be fixed in 4.3.200 that I have just pushed.