Homebrew Sanata Mini Games.

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Eldude

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I made this game for the DS Game Maker xmas comp. Only had a month to make it and had to use the santa sprite in the game.
With only a month to devlop, its not perfect but fun for the kids to play.

Enjoy.

DOWNLOAD HERE
 
Skullcollector said:
The heading is called "Sanata".


Heheh
That will confuse a few people hehehe.

I'm over it, hope you get over it soon.

Its this new keyboard I got for xmas. Still not used to it. Its one of those microsoft curve things.

Dear Moderators. If you get a chance can you please change the thread topic to Santa and not Sanata. Thanks in advance.
 
No offense, but the game needs more work. The maze has sliding glitches, in snowflake catching you walk forward while moving left and right, and evil santa dies in one hit.
 
nickbaker50 said:
No offense, but the game needs more work. The maze has sliding glitches, in snowflake catching you walk forward while moving left and right, and evil santa dies in one hit.
Of course it needs more work! I mean, the name is "SANATA Mini Games".
 
Funny guys!!

Yes I only had 1 month of game development. As I originally posted. Yes it needs work. I don't think I posted anywhere that it was final!

Thanks for trying it.
 
Eldude said:
Funny guys!!

Yes I only had 1 month of game development. As I originally posted. Yes it needs work. I don't think I posted anywhere that it was final!

Thanks for trying it.
And I was kidding about it needing work. It's better than what I'd make, so I can't complain.
 
nickbaker50 said:
Well, it is true that is better than anything I could make.


Try DSgamemaker. Makes development easy. You can still see your source code so that you can learn from it. Once the app is mastered, moving onto hand coding is easier.
 
Eldude said:
nickbaker50 said:
Well, it is true that is better than anything I could make.


Try DSgamemaker. Makes development easy. You can still see your source code so that you can learn from it. Once the app is mastered, moving onto hand coding is easier.
Makes sense but i'm more for the 'If I make a game it must be fully 3D and better than Soma Bringer' approach and I don't think DSGameMaker can do such a thing.
 
Inunah said:
Eldude said:
nickbaker50 said:
Well, it is true that is better than anything I could make.


Try DSgamemaker. Makes development easy. You can still see your source code so that you can learn from it. Once the app is mastered, moving onto hand coding is easier.
Makes sense but i'm more for the 'If I make a game it must be fully 3D and better than Soma Bringer' approach and I don't think DSGameMaker can do such a thing.
You misunderstood me, I've tried dsgm, and failed at it too...=[
 
I can code either way. I like DSGM as it takes care of the graphics for me and separates/organizes my functions (rooms).
It is being dumbed down every release which makes it more rigid but sticking with an older version does me.
 
at first, looking at the title, i thought it was a christmas piano songs homebrew. [sanata]
 

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