Kid Icarus: Uprising development is finished, and the game will soon be out around the world. Director Masahiro Sakurai won’t have much time to rest, as he’ll be responsible for the next round of highly anticipated Super Smash Bros. titles.
Sakurai seems to be doing some reflection. On Twitter earlier today, Sakurai said that he’s been looking over the Smash Bros. Dojo website, which was used to communicate news about Super Smash Bros. Brawl to fans. He said, “However, what’s the word… it’s tremendous. How did we make this?”
Indies Zero CEO Masanobu Suzui saw Sakurai’s message and said something similar. Once a game is done and he check outs the design documents, materials, and development schedule for a project, he isn’t sure how the team managed to put everything together and create the title.
Sakurai’s response? “It’s because we always put our full effort into it. And then, if you rely on that pace, it becomes more and more difficult.”