Hacking Running games in 50hz?

Generation 16

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Is it possible to change the Wii U settings to run games in 50hz on a US Wii U? I know PAL Wii U's can do it natively, wondering if it would be possible to do it on a NTSC one.
 
This is not possible in the Wii U settings, the Wii U (I think) auto-detects which refresh rate to use based on your cord (composite/component/HDMI) and your TV.
 
This is not possible in the Wii U settings, the Wii U (I think) auto-detects which refresh rate to use based on your cord (composite/component/HDMI) and your TV.

Yeah, but the Wii U does have some librairy to manage TV Settings / Screen stuff (avm.rpl etc...) Some i think a homebrew may change it

Like create a thread with the function as entr point + hertz argument
 
I think it could be possible but nobody wants to code it for such a small minority. Why do you need it at 50hz?
 
I think it could be possible but nobody wants to code it for such a small minority. Why do you need it at 50hz?

I'll see what can i do (If i'm able to find a function to set refresh rate)

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EDIT: There is actually some function to modify it but they need to be ported to C, but asm to C ... Is how to say... A subliminal mindblowing shit for me
 
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Sorry to bump, figured no one else would reply so I haven't been here in a while.
Basically, Xenoblade Chronicles on Wii U 50hz has a much faster walking speed than 60hz for some reason. This is very useful for speedruns, but since it's only accessible to PAL owners so NTSC owners have to import a PAL Wii U, which is obviously expensive. I was hoping for a something that could import that feature to NTSC Wii Us.
 
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Sorry to bump, figured no one else would reply so I haven't been here in a while.
Basically, Xenoblade Chronicles on Wii U 50hz has a much faster walking speed than 60hz for some reason. This is very useful for speedruns, but since it's only accessible to PAL owners so NTSC owners have to import a PAL Wii U, which is obviously expensive. I was hoping for a something that could import that feature to NTSC Wii Us.
You can manually set it using an USB loader
 
Sorry to bump, figured no one else would reply so I haven't been here in a while.
Basically, Xenoblade Chronicles on Wii U 50hz has a much faster walking speed than 60hz for some reason. This is very useful for speedruns, but since it's only accessible to PAL owners so NTSC owners have to import a PAL Wii U, which is obviously expensive. I was hoping for a something that could import that feature to NTSC Wii Us.
This might be what you're looking for now that the homebrew scene has become more active, you will need the Aroma CFW to install this though.

https://github.com/Lynx64/WiiVCLaunch
 
Something tells me they moved on since 2016 :rofl2: how far back are you looking???
I did a google search to find this thread cause I was having literally the exact same problem with PAL Xenoblade lol figured I might as well help them out. @Lynx64 do you think it's possible?
 

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