Hacking Run Games from A SD Card?

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nostic

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I've been reading the forums for a while and I am curious if it's possible to load games from a SD card on a chipped wii. My guess is not yet due to the signed code issue but I just thought I would ask.

-nos
 
not only would you need a large sd card, but i also dont think an sd card would be the best means of loading and playing 4.7gig worth of data.... even if this was possible, dvd media is still the way to go!
 
you can run GC homebrew including game console emulators easily from the SD card. just put the SDLOAD DVD into WII, and your GC DOL's to the SD card (in GC gamecard slot A). After SDLOAD starts you are limited to GC hardware, eg an only use GC controller.
 
you can run GC homebrew including game console emulators easily from the SD card. just put the SDLOAD DVD into WII, and your GC DOL's to the SD card (in GC gamecard slot A). After SDLOAD starts you are limited to GC hardware, eg an only use GC controller.
Interesting. Thanks for the info!
 
you can run GC homebrew including game console emulators easily from the SD card. just put the SDLOAD DVD into WII, and your GC DOL's to the SD card (in GC gamecard slot A). After SDLOAD starts you are limited to GC hardware, eg an only use GC controller.
Interesting. Thanks for the info!
ftp://ftp.wi-ic.com/pub

there is ready to burn sdload ISO and short video how GC tetris is started. have fun!
 
Anyone feeling like making a European version of the iso?

ehm hum, doesnt it work on PAL, did never think of it.
there is only one SDLOAD.DOL used in all SDLOAD ISO's as far as know,
so if it does not work on PAL then its possible the SDLOAD.DOL the reason.
unfortunatly the SDLOAD sources are not available so it cant be recompiled,
need to rewrite from scratch.
 
Anyone feeling like making a European version of the iso?


ehm hum, doesnt it work on PAL, did never think of it.
there is only one SDLOAD.DOL used in all SDLOAD ISO's as far as know,
so if it does not work on PAL then its possible the SDLOAD.DOL the reason.
unfortunatly the SDLOAD sources are not available so it cant be recompiled,
need to rewrite from scratch.
I don't think SDload is the problem, mainly because some people do get it to work using GCOS. Probably the header info on the disc is USA which tells the Wii not to load it
wink.gif
. Just my 2cents, I'm not very well into GC homebrew so sorry if it doesn't make any sense
tongue.gif
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