Hacking Rock Band 2 DLC

Rock Band

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All right, I love my Wii, but it hasn't proved to be the best system for Rock Band players. I've been thinking about transferring to XBox 360, but there's a lot of DLC I own that I can't really do anything about. So I was wondering if there was a way to convert Wii DLC to 360 DLC somehow. I don't own a 360 and don't really know how DLC is stored, but I know each Wii DLC song has it's own pair of binary files that you store on an SD card. I don't know much about hacking, but I'd just like to know if there's a way to modify these files to make them compatible with the same game for the 360 (or if anyone was currently working on this) I understand that DLC isn't simply interchangeable since you're paying to play each song on just that system, but it's possible that there's some way around that. Sorry if this is a dumb question though.
 

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    okay
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    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
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    it is L+dpad down+ select
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    but homebrew is appearing in the home menu btw
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    yes, now I remember it
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    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
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    i just didint know the homebrew launcher didint exist in aroma
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    thanks btw
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    @BigOnYa, How do I make enemies respawn on gdevelop after
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  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
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    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
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  • BigOnYa @ BigOnYa:
    Easiest, simple way would be just restart scene, but player would restart from beginning.
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    @BigOnYa, thx in advance
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