So I've been replaying Metroid Prime 1 for the Wii and it occurred to me that that the game is perfect for a Unreal Engine 4, oculus rift Remake. I'm Pretty Good with Ue4 and have been using it for a while, Unfortunately I've never gone threw the process of of converting Wii-GC models to a fbx-obj format unreal can understand, can anyone recommend some good ripping software?
If anyone would like to get involved in helping, that would obviously be awesome!
If you'd like to see my currant project Using Unreal Engine 4, check it out here
any help would be greatly appreciated.
If anyone would like to get involved in helping, that would obviously be awesome!
If you'd like to see my currant project Using Unreal Engine 4, check it out here
any help would be greatly appreciated.