| 81_libretro | Sinclair ZX81 and related microcomputers |
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| 2048_libretro | 2048 puzzle game, not an emulator |
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| atari800_libretro | Atari 400, 800, 600 XL, 800XL, 130XE and 5200 |
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| bk_libretro | Soviet-era Electronika BK-0010/0011 |
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| bluemsx_libretro | MSX/ColecoVision/SG-1000 |
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| cannonball_libretro | Enhanced Out Run (Sega arcade racing game) port |
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| cap32_libretro | Amstrad CPC |
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| crocods_libretro | Amstrad CPC |
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| dosbox_svn_libretro | x86 MS-DOS computer |
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| ecwolf_libretro | Enhanced Wolfenstein 3D (first-person shooter) port |
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| fbalpha2012_cps1_libretro | Capcom CPS-1 arcade machines (e.g. Street Fighter II) |
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| fbalpha2012_cps2_libretro | Capcom CPS-2 arcade machines (e.g. Street Fighter Alpha) |
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| fbalpha2012_cps3_libretro | Capcom CPS-3 arcade machines (e.g. Street Fighter III) |
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| fbalpha2012_libretro | Various arcade machines (includes all of the above and Neo Geo below) |
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| fbalpha2012_neogeo_libretro | SNK Neo Geo machines (e.g. Art of Fighting) |
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| fbalpha_libretro | Various arcade machines (newer than 2012 versions, does everything they can do but will perform slower for heavy games) |
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| fbneo_libretro | Various arcade machines (currently maintained, newer than all fbalpha versions, again will be slower on heavy games) |
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| fceumm_libretro | NES |
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| fixgb_libretro | Game Boy/Game Boy Color |
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| fixnes_libretro | NES |
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| fmsx_libretro | MSX/MSX2 |
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| freechaf_libretro | Fairchild ChannelF |
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| freeintv_libretro | Mattel Intellivision |
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| frodo_libretro | Commodore 64 computer |
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| fuse_libretro | Sinclair ZX Spectrum microcomputer |
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| gambatte_libretro | Nintendo Game Boy/Game Boy Color |
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| gearboy_libretro | Nintendo Game Boy/Game Boy Color |
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| gearcoleco_libretro | ColecoVision |
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| gearsystem_libretro | Sega Game Gear/Master System/SG-1000 |
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| genesis_plus_gx_libretro | Sega Mega Drive (Genesis)/Mega-CD/Game Gear/Master System/SG-1000 |
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| genesis_plus_gx_wide_libretro | Above but with widescreen hacks |
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| gme_libretro | Game Music Emu, plays various chiptune formats |
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| gpsp_libretro | Nintendo Game Boy Advance |
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| gw_libretro | Simulates LCD handhelds, e.g. Game & Watch (not an emulator) |
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| handy_libretro | Atari Lynx |
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| hatari_libretro | Atari ST |
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| lowresnx_libretro | LowRes NX, a fantasy (non-existent) retro-styled console (not an emulator) |
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| lutro_libretro | Lua-based game engine (not an emulator) |
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| mame2000_libretro | Various arcade machines |
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| mame2003_libretro | Various arcade machines (more machines and more accurate, but slower) |
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| mame2003_midway_libretro | Classic Mortal Kombat stuff basically |
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| mame2003_plus_libretro | Regular MAME 2003 with backports of newer games, fixes, performance improvements, etc. |
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| mednafen_lynx_libretro | Atari Lynx |
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| mednafen_ngp_libretro | SNK Neo Geo Pocket/Neo Geo Pocket Color |
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| mednafen_pce_fast_libretro | NEC PC-Engine (performance focus) |
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| mednafen_pce_libretro | NEC PC-Engine (accuracy focus) |
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| mednafen_supergrafx_libretro | NEC PC-Engine SuperGrafx (enhanced PC-Engine with 5 whole games!) |
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| mednafen_vb_libretro | Nintendo Virtual Boy |
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| mednafen_wswan_libretro | Bandai WonderSwan/WonderSwan Color |
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| mgba_libretro | Game Boy Advance/Game Boy Color/Super Game Boy/Game Boy |
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| mrboom_libretro | Bomberman clone engine (not an emulator) |
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| mu_libretro | Palm OS 4 m515 PDA |
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| nekop2_libretro | NEC PC-9800 computer family |
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| neocd_libretro | SNK Neo Geo CD |
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| nestopia_libretro | NES |
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| np2kai_libretro | NEC PC-9800 computer family |
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| nxengine_libretro | Cave Story engine recreation (not an emulator) |
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| o2em_libretro | Magnavox Odyssey 2 |
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| oberon_libretro | Oberon RISC |
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| picodrive_libretro | Sega Mega Drive (Genesis)/Mega-CD/32X/Game Gear/Master System |
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| pocketcdg_libretro | CD-G karaoke player (not an emulator) |
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| pokemini_libretro | Nintendo Pokémon Mini (like a tiny Game Boy) |
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| prboom_libretro | Doom engine port (not an emulator) |
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| prosystem_libretro | Atari 7800 |
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| puae_libretro | Amiga computers |
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| quasi88_libretro | NEC PC-8000/PC-8800 computers |
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| quicknes_libretro | NES |
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| race_libretro | SNK Neo Geo Pocket/Neo Geo Pocket Color |
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| reminiscence_libretro | Flashback (cinematic platformer) engine port (not an emulator) |
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| sameboy_libretro | Nintendo Game Boy/Game Boy Color |
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| scummvm_libretro | Various point and click adventure engines (e.g. Secret of Monkey Island) (not an emulator) |
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| snes9x2002_libretro | SNES |
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| snes9x2005_libretro | SNES (newer) |
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| snes9x2005_plus_libretro | SNES (newer with enhancements and backports from later versions) |
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| snes9x2010_libretro | SNES (newer) |
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| snes9x_libretro | SNES (newest) |
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| squirreljme_libretro | Java mobile edition (doesn't work yet) |
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| stella2014_libretro | Atari 2600 |
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| tgbdual_libretro | Nintendo Game Boy/Game Boy Color (two at the same time, with link cable support) |
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| theodore_libretro | Thomson MO/TO computers |
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|
| tyrquake_libretro | Quake (first-person shooter) engine port |
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| uzem_libretro | Uzebox, a modern, open-source, 8-bit retro-style console |
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| vba_next_libretro | Nintendo Game Boy Advance |
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| vecx_libretro | GCE Vectrex |
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| vice_x64_libretro | Commodore 64 |
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| vice_x64sc_libretro | Commodore 64 computer (accuracy-focussed, slow on Wii U) |
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| vice_x128_libretro | Commodore 128 computer |
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| vice_xcbm2_libretro | Commodore CBM-2 computer |
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| vice_xcbm5x0_libretro | Commodore CBM-II 5x0 computer |
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|
| vice_xpet_libretro | Commodore PET computer |
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|
| vice_xplus4_libretro | Commodore PLUS/4 computer |
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| vice_xscpu64_libretro | Commodore 64 computer with SuperCPU enhancement cart (slow on Wii U) |
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|
| vice_xvic_libretro | Commodore VIC-20 computer |
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|
| vitaquake2-rogue_libretro | Quake 2 (first-person shooter) engine port (not an emulator) |
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|
| vitaquake2-xatrix_libretro | Quake 2 (first-person shooter) engine port (not an emulator) |
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|
| vitaquake2-zaero_libretro | Quake 2 (first-person shooter) engine port (not an emulator) |
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|
| vitaquake2_libretro | Quake 2 (first-person shooter) engine port (not an emulator) |
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|
| x1_libretro | Sharp X1 computers |
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| xrick_libretro | Rick Dangerous (2D platformer) engine port (not an emulator) |
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